reporust_rebootcancel

97,019 Commits over 3,653 Days - 1.11cph!

7 Years Ago
wood model fbx
7 Years Ago
updated wood worldmodel & lods
7 Years Ago
Barren has roads
7 Years Ago
did this slip
7 Years Ago
A whole lot of dressing optim and distance tweakage
7 Years Ago
Hapis ore fix.
7 Years Ago
Negative trigger fix.
7 Years Ago
Final scene stuff maybe
7 Years Ago
Removed creeping plants from rocket factory interior for performance reasons
7 Years Ago
Simplified material setup for rocket factory interior
7 Years Ago
Added static doors
7 Years Ago
Coal piles use gravel colliders instead of solid rock More scene bugs
7 Years Ago
Potential fix for RUST-1724
7 Years Ago
No-wrapped some light textures Scene bugzzz
7 Years Ago
Fixed JIRA bugs Fixed missing coliders Adjusted LOD/cull distances Adjusted misaligned collision/rendermeshes
7 Years Ago
Fixed grass missing on first connect
7 Years Ago
static doors differentiate from normal doors in texture (burnt/dirty)
7 Years Ago
Removed pointless distance check from PlayerModel.cs SpineIK (just use net distance)
7 Years Ago
Fixed yuge wood worldmodel
7 Years Ago
Fixed bulge around junkpiles
7 Years Ago
static doors remaining doors version
7 Years Ago
Walkway LOD distances
7 Years Ago
Plenty of bugfixing
7 Years Ago
loot spawns end
7 Years Ago
Removed individual barrels from roadside as they tend to block junkpile spawn positions
7 Years Ago
Rocket scaffolding. Increased texel density. Moved pivot closer to the object.
7 Years Ago
CraggyIsland has some roadside topology
7 Years Ago
loot placement backup
7 Years Ago
Added stair collision to rocket factory roof
7 Years Ago
Fixed ladders inside warehouses
7 Years Ago
static unopenable doors now have a keylock on display as a visual cue that the door is locked
7 Years Ago
rocket_crane lifts have no roof to avoid colliding/entering the top machinery box
7 Years Ago
rocket_crane_cage text decals removed
7 Years Ago
hobo barrel model/LODs
7 Years Ago
launch site loot spawn setup added a dozen hobo barrels to launch site
7 Years Ago
Song tweaks Fix previously scheduled clips fading out instead of canceling playback if intensity reduces before they play
7 Years Ago
fixed missing bonus/change effect on cave ores
7 Years Ago
vending machine perf
7 Years Ago
vending machines display their available contents on the minimap fixed instock exploit
7 Years Ago
added static hobo barrel added hobo barrel to lighthouse fixed cave ores being oldschool removed debug.log from gibbable
7 Years Ago
Potential fix for fucked up world gen Network++ Save++
7 Years Ago
barrel sounds
7 Years Ago
fixed invisible barrels near sphere tank
7 Years Ago
Merge from save146
7 Years Ago
Testable Hapis
7 Years Ago
New lift prefabs Updated manifest
7 Years Ago
Merge from main
7 Years Ago
This changed
7 Years Ago
Updated manifest file Potential lift fix
7 Years Ago
fixed bug with players not showing their correct spine orientation at short distances