121,683 Commits over 4,048 Days - 1.25cph!
Disabled xmas event
Disabled xmas tree craft
Disabled santa sleigh event
Added stochastic sampling for high-freq wave normals
Added a decent high-freq wave normal texture array (experimental)
updated module damage group
Terrain4 / Arid color changes
Tweaked swamp hero tree impostor alpha cutoff
updated modules / textures
Merge from /main/hdrp/foliage-impostors
Cleaned swamp trees
Rebaked and cleaned swamp hero trees
Rebaked and cleaned up all tree impostors
Rebaked and cleaned up reeds, bushes and hemp
Rebaked and cleaned up ipostors on palm_tree impostors
Faster baking of multiple impostors
Fixed impostor baking on smaller objects
Added multi-selection impostor baking
fixed polestar_treeset gibs read & write errors
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updated damage texture, cleanup ressources
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Remove a debug draw line that was accidentally left in TreeEntity
Disabled unused passes in Foliage and Foliage billboard
Fixed impostor baking to match new foliage
updated damage texture/mat
Removed Forward passes from foliage shaders
[D11] Allow forcing server.identity from the command line.
Permits using server.identity before Init_Config and stops it being overriden later.
Render complexity shader compile fix
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Another attempt to fix nested parenting trigger issues
[D11] Reverting Decal Material changes.
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[D11] Fix for floating assets at Launch site