128,711 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                ▍▌▇▇ ▆▋▌ ▄▋▋▊ ▇▇▊▌ ▊▇ ▌▍▍ ▆▍▌▊▊ ▋▍▋█▋▅ ▌▌▌▊ ▇▍▅▄▊▍ (▅▄▋▊▄▍ ▌▄▊ ▄▆▊▄▍▍ ▄▊▋█)
                
                
                
                
             
         
        
            
            
            
                
                ▍▆▍▍ ▇▍▍ ▄▉▍▅ ▌▍▊█ ▇▉ ▉▌▅ ▍██▍█ █▆▉▍▅█ ▇▄▌▍ ▆▆▋▊██ (▉▍▉▉▆▆ ▌▌█ ▌▇▅▊▉█ ▌▍█▌)
                
                
                
                
             
         
        
            
            
            
                
                Moving vars so we can collapse them easily, slotting seating in below engine in the heirarchy for the cockpit+engine module
                
                
                
                
             
         
        
            
            
            
                
                Fixed random invalid packet when connecting (validItemWhitelist on ItemModContainer was initialising as null)
                
                
                
                
             
         
        
            
            
            
                
                Make sure client side map markers are cleared when joining a server
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▋▍▇▆▊▍▇_▄▉▄_▆ ▉██▌▇ ▅▊▊▄▍▉▅ ▅▊▇▇▉▋
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▅▄▆▉▇ ▇▄▉ ▅ ▍▄▆█▍▋█▍▋ ▉▍▉ ▋
                
                
                
                
             
         
        
        
        
            
            
            
                
                Rust Easter event logo - Thanks Lewis!
Updated MenuUI
                
                
                
                
             
         
        
        
            
            
            
                
                Updated HDRP to 7.3.1 + moved rpcore, shadergraph, vfxgraph to pkg manager
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                ▇▊▋▇▉▆▇_▄▇▇_▄ ▉▄▅▆▅▊█ ▅▅▉▅▄▌
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                ▅▆▅▊▍▆▋ ▍▇█▅▆▉▍_▊▅▆_█ ▍▄█▅▋▄▅▊▄/█▉▌▌▇▇▍▅
                
                
                
                
             
         
        
        
            
            
            
                
                ▉█▄▄▊▊▇█ ▍▇▍ ▍▉█_▉ ▆▍▊▌▌▄█▆▄▌ ▊█▉▋▇▋ ▉▅▍ ▄▊▊▉▇█▄ ▆▋▇▄▊▊▆,  ▆▉▉▋▇ ▄▅▅ ▅ ▄▆▍ ▅▌▋▉▉▇▋▊▇▍ ▊█▆▇▌▋
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Added additional debug information for localisation.
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] - Fix bug 3602 - Tunacan Lamp is too Small - Reimport and adjusted pilot light position.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Added debug information for Language/Localisation.
                
                
                
                
             
         
        
            
            
            
                
                Toptier wall/half/third corner conditional meshes/colliders
                
                
                
                
             
         
        
            
            
            
                
                 disabled mipmap on Facepunch logo so it's not a unrecognizable blur on low settings
                
                
                
                
             
         
        
        
            
            
            
                
                Metal tier wall/half/third corner conditional meshes/colliders
                
                
                
                
             
         
        
            
            
            
                
                Fix FX from engines when first spawning
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][T2373] build guide no longer prematurely goes opaque.
                
                
                
                
             
         
        
            
            
            
                
                [D11][a.clarkson] HDRP Fix for building guide materials at night
                
                
                
                
             
         
        
            
            
            
                
                Fixed harbor_2 green card puzzle bypass
Slightly increased barrel spawns
Added small quantity of oil barrels
S2P H2
                
                
                
                
             
         
        
            
            
            
                
                Fixed harbor_1 green card puzzle bypass
Increased barrel spawns
Added small quantity of oil barrels
S2P H1
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Default Language to "en-us".
                
                
                
                
             
         
        
        
            
            
            
                
                Fix unassigned owner on conditionals
                
                
                
                
             
         
        
            
            
            
                
                Imported remaining conditionals
                
                
                
                
             
         
        
            
            
            
                
                Removed the old preloaded id from the cassette protobuf
Added cassette.WriteAudioToCurrentCassette to load arbitrary files for testing
Added cassette.CorruptFile command to make some busted files for testing
                
                
                
                
             
         
        
        
            
            
            
                
                ▍▊▄▊▄ █▍█ ▆▆▌ ▉▍▋▉▉▇▄ ▄▆ ▄▄▅ ▉▌▇▊▍█▆▊▊▄▅▉ ▇▋▄▅█▍▍ ▊▍▆▆: "█▋▇▉ ▄▅█▍ ▅▌█▉▋▊ ▋▍▄▄▉" ▅█▋ "▆▆▋▆▌▊ ▆▅█▆▆▊▍ ▌▊▌▅ ▉▅ ▅▍▋▌▆▇ ▉▊▄▍▉▇▄▌▋"
▉▅▌▋ ▇▌▋▄ █▆▆▅▋▌ ▇▅▌▄▄ ▇▋█▇▉ ▍▇▍ ▆▅▌▌▆, ▋▆▇▉▄▇▅▆▇▍▇▊ ▍▅ ▌▌▋▋▋▆▄█ ▍▄ ▋▆▌ ▄▍█▌▉█▄▇ █▉▋▄█▍ ▋▍▋ ▅▊▉▋█▅▉█ ▅▉▅ ▆▆▆▋▋ ▉▅▇▍▅▋ ▆▍▌▇▆▍▊▆▇▇▉▅▍ ▄▋ ▄▉▌ ▍██▌▌
▄▆▆▍▇▍ ▋█▄▊██▉ ▌▅▌▉ ▋▌ ▅▌▋▄▇▊ ▄█▉█▍▊▇▇▅ ▌▅ ▄▍▇ ▇▉▌▉ ▉▉ ▊▅▅ ▇▄█▋▉▊▍▇ ▅▍▇▆ █▆▍▄▍▅ ▄█▄▄▋▉ ▇▉ ▊▍▅▉ ▌▄▌ ▆▆██▍▋ ▋▅▉▍ ▄▊ ▅▌▇ ▍█▉█▉▋ ▄▇▆▌▇▄ ▄▄▅▉ ▅▆ █▅▄ █▊▍▇ ▇▆ ▉▄▋▍▆▋
                
                
                
                
             
         
        
            
            
            
                
                ▇▇▇█▊▉▉ ▍▅▍ ▄▋▆▆▌ ▍▍ █▄▌▍▌▍▅▋▋ ▋▇▅█▇▇▊ ▅▆ ▇▍█▄▌▆▊▄▌, ▋▇▅'▋ ▆█▍▋ ▋▋▍ ▉▇▅ ▊▌▋▅ ▋▊▉ ▋▄▄▄