128,703 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Added support for deployable guide meshes to display with a local rotation and position offset
Flipped the fluid combiner so it places in the opposite orientation from the splitter
                
                
                
                
             
         
        
            
            
            
                
                New fluid combiner material
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from Main->Vehicles
                
                
                
                
             
         
        
            
            
            
                
                When using the vehicle lift, show a small loot panel for a selected vehicle module if that module itself has internal storage. Allows for more easily emptying modules to allow them to be moved or removed.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from watercatchersupdated
                
                
                
                
             
         
        
            
            
            
                
                Hooked up new animator states
                
                
                
                
             
         
        
            
            
            
                
                modular car audio tweaks and polish
                
                
                
                
             
         
        
            
            
            
                
                Add HasComponent extension methods for Component and GameObject
                
                
                
                
             
         
        
        
        
            
            
            
                
                Showing some gizmos to preview splits.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for player not sending snapshots after force disconnect. In fact it fixes the logging, snapshots are still being sent.
                
                
                
                
             
         
        
            
            
            
                
                ▅▄▋█▄▍ ▅▇▄ ▄▅▅▉██▄█ ▇▄▋▆▅▉ ▇▄▊▊▆ █▆ ▉▇█▊▇▉ ▊▆▆▇▆▇▊ ▄▋ ▉▌▋█▉▍▄▆
                
                
                
                
             
         
        
        
        
            
            
            
                
                Exporting prefabs, loading them in game properly
                
                
                
                
             
         
        
            
            
            
                
                Moved bandit town changes into prefabs to prevent issues with HDRP merge
                
                
                
                
             
         
        
            
            
            
                
                ▄▊▅▋█ ▄▉▇▄▄▆▍▄▇▌▄▄█▋▊▅ ▅▆▉▆▉▋▆▆▋▊ ▆▆█ ▉▅▄▋▌▌▅
                
                
                
                
             
         
        
            
            
            
                
                Code review: doClippingCheck
                
                
                
                
             
         
        
            
            
            
                
                Code review: Remove garbage gen in TryGetItem
                
                
                
                
             
         
        
            
            
            
                
                Code review: Changes to var
                
                
                
                
             
         
        
            
            
            
                
                Merge from Main->Vehicles
                
                
                
                
             
         
        
            
            
            
                
                Update the language used in some of the older strings
                
                
                
                
             
         
        
            
            
            
                
                Add a convar to set the cooldown before a smart alarm can send another notification
Automatically remove subscribed players from smart alarms if they don't have building privilege anymore
                
                
                
                
             
         
        
            
            
            
                
                Runtime ECS placement test.
                
                
                
                
             
         
        
            
            
            
                
                Disabled SRP batcher (perf test)
                
                
                
                
             
         
        
        
            
            
            
                
                Fix teleport commands not working with sleepers
                
                
                
                
             
         
        
            
            
            
                
                 Fix teleport2marker teleporting you to the bottom of the ocean
                
                
                
                
             
         
        
            
            
            
                
                Performing conversion as part of SceneToPrefab
                
                
                
                
             
         
        
            
            
            
                
                Fixed gibs errors on smart alarm and receiver
                
                
                
                
             
         
        
            
            
            
                
                Utils to clear out stuff that isn't needed post conversion
                
                
                
                
             
         
        
            
            
            
                
                Properly reapplied 
47976 (HDAdditionalLightData optimization)
                
                
                
                
             
         
        
        
            
            
            
                
                ▇▍▇▍▄ ▇▇▆▌ ▌▋▅▆▌▄ ▌▍ ▉▋▄▇ ▍▋▊▄ ▍▅█▋▅ ▆▋█▉▊▍▋▇ ▅▌▇▉▋▋ ▉▇▍▉ █▊ █▄▊▊▆▇▆'▋ (▍▅▆▍█▋ ▉▄▊▊ ▅▅▄)
                
                
                
                
             
         
        
            
            
            
                
                Reapplied 
47976 (HDAdditionalLightData optimization)
                
                
                
                
             
         
        
            
            
            
                
                Fixed lit particle reverse fresnel opacity
                
                
                
                
             
         
        
            
            
            
                
                Cliff/Rock decor prefab layer set to World
                
                
                
                
             
         
        
            
            
            
                
                Increased minimum temperature inside a planter box
                
                
                
                
             
         
        
            
            
            
                
                Increased growth and yield gene effectiveness
                
                
                
                
             
         
        
        
        
            
            
            
                
                 Fixed egg_D & egg_C pickup item
                
                
                
                
             
         
        
        
            
            
            
                
                Backup and VFX file organization WIP