reporust_rebootcancel

106,343 Commits over 3,806 Days - 1.16cph!

7 Years Ago
merge from main
7 Years Ago
fixed bug with rock stage change effect happening when rocks spawn updated all explosion effects added screen shake to explosions
7 Years Ago
Rocket factory building / LOD/COL/prefab progress
7 Years Ago
More code shuffling Processor/packer work Added image util (editor only)
7 Years Ago
Player corpses drop backpacks with their items in them when despawning / destroyed (better performance with long despawn duration) Added corpsedespawn convar (time after which corpses despawn and turn into backpacks, defaults to 5 minutes like before)
7 Years Ago
Moved some stuff around + code org
7 Years Ago
baking to assets vcolor painted meshes dressing backup
7 Years Ago
Fixed item pouch loot panel sometimes not having enough slots to show all contained items Fixed item pouch being culled too early Fixed item pouch sometimes falling through objects
7 Years Ago
Merge from main
7 Years Ago
desert
7 Years Ago
pre-topo
7 Years Ago
When a storage container is destroyed, drop an item pouch instead of all items individually Can no longer put items into loot containers Network++
7 Years Ago
Crash fix
7 Years Ago
baking to assets vcolor painted meshes
7 Years Ago
Reswizzled pbr base layer pack map 1 and 2 Finished tracker; processor++
7 Years Ago
splattage
7 Years Ago
Dressing backup
7 Years Ago
Rocket scaffolding LODs/COL
7 Years Ago
wip
7 Years Ago
Fixed bug reporter (F7)
7 Years Ago
Updated Facepunch plugin
7 Years Ago
Updated Facepunch.Steamworks Added Jetpack
7 Years Ago
▉▌ ▌▇▋
7 Years Ago
Dressing backup
7 Years Ago
Tweaked server side weapon cooldown verification
7 Years Ago
Reduced grenade bounciness
7 Years Ago
Tweaked grenade physics material (no sliding, only tumbling) Tweaked grenade weight and throw velocity Fixed grenade explosion rotation
7 Years Ago
backup
7 Years Ago
Sync improvement experiments
7 Years Ago
ores have a smash effect when changing stages
7 Years Ago
Forgot a prefab in changeset 21249
7 Years Ago
Can hold down LMB to continously hit with hammer
7 Years Ago
Fixed wood world model collider rotation being off compared to visuals
7 Years Ago
Fixed slight grass displacement choppiness when moving Fixed dropped items not displacing grass when rotating (changed displacement mask to projection) Optimized grass displacement by separating moving and static meshes
7 Years Ago
Fixed burlap sack world models spazzing out
7 Years Ago
Fixed occlusion culling on roof parts
7 Years Ago
Stripped rigidbodies from a gazillion worldmodel prefabs, storing mass on world model component
7 Years Ago
Rocket factory door LOD/COL/Prefab
7 Years Ago
Dressing backup
7 Years Ago
Washed lube off dropped items
7 Years Ago
Dropped items displace grass around them
7 Years Ago
Reduced rarity of burnt meat from "Uncommon" to "Common" (despawns faster when dropped)
7 Years Ago
Dressing backup
7 Years Ago
Launch site warehouse awning and tweaks
7 Years Ago
Tweak
7 Years Ago
Steeper curve to scale item despawn time based on item rarity (i.e. rare items despawn even slower)
7 Years Ago
Enabled foliage distance fadeout (toggled via vcolor.b like displacement)
7 Years Ago
Tinting and placement improvements
7 Years Ago
Rocket factory grounds, replaced game objects with prefabs
7 Years Ago
Launch site warehouse LOD/COL/prefabs