reporust_rebootcancel

111,232 Commits over 3,928 Days - 1.18cph!

7 Years Ago
CH47 patrol ai ch47 gunner scientist m249 AI stats
7 Years Ago
Fixed LOD2 mesh assignment in bush willow variations Fixed occlusion culling stats debug display Disabled culling for objects using mesh batching
7 Years Ago
hair style 5 lod0 and dye tests for it
7 Years Ago
Network++
7 Years Ago
merge from main
7 Years Ago
missing files
7 Years Ago
ch47 ai fix for AI not respecting mount type weapon restrictions
7 Years Ago
Fixed vertex colour on dead beech trees
7 Years Ago
Beech tree wind material settings
7 Years Ago
Merge from main
7 Years Ago
Oak trees wind material settings
7 Years Ago
Brich trees material wind settings
7 Years Ago
Douglas firs / tweaked vertex colour / tweaked wind material settings
7 Years Ago
merge from main
7 Years Ago
Junkpiles no longer spawn on southern road overhang (Hapis)
7 Years Ago
Made mounted enemy range consideration more flexible.
7 Years Ago
WIP
7 Years Ago
merge from main
7 Years Ago
code cleanup
7 Years Ago
Fixed IsMounted unsetting bug.
7 Years Ago
merge from main
7 Years Ago
smoother altitude changes baseplayer nre fix
7 Years Ago
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7 Years Ago
DM lootbox protection changes
7 Years Ago
Pines / fixed vertex colour issues / tweaked material wind settings
7 Years Ago
Merge from save159
7 Years Ago
Bundle splits
7 Years Ago
Removed red maple bare tree assets (unused)
7 Years Ago
Bundles
7 Years Ago
One more file
7 Years Ago
Manifest
7 Years Ago
Hapis cleanup
7 Years Ago
Network++ Save++
7 Years Ago
Applied a number of rock prefab modifications to the rocks_dressing scene so Scene2Prefab doesn't revert them
7 Years Ago
Hapis loot tweaks
7 Years Ago
Merge from main
7 Years Ago
Added "isMounted" column to aidebug_lookat. Another pass over junkpile scientist hover prevention.
7 Years Ago
Reduced Junkpile AI spawn chance (was higher for testing and profiling) AI dormant false by default (for now)
7 Years Ago
ch47 altitude management and steering overhaul
7 Years Ago
more minor Hapis fixes
7 Years Ago
Scientists have a slightly wider range of motion when mounted.
7 Years Ago
Fix weird head orientation when Scientists are mounted in a flying vehicle that's at an angle.
7 Years Ago
Include more data in the checksum now that the mismatch should be fixed
7 Years Ago
Forestside topology next to deciduous forests also uses grass terrain texture instead of forest terrain texture
7 Years Ago
Fixed natural bridge being on the wrong layer
7 Years Ago
Fixed missing material from Hapis rivers and lakes
7 Years Ago
vehicleAimYaw param added to player animator Replaced boat passenger pose with shooting 360 test anim set sitting state speed to 0, check cycleOffset flag, param set to vehicleAimYaw
7 Years Ago
Added deciduous forests around lakes
7 Years Ago
Changed ground texture inside deciduous forests to grass
7 Years Ago
Tweaked sizes of the beech trees / moved certain tree species into different folders for more consistency