reporust_rebootcancel

106,291 Commits over 3,806 Days - 1.16cph!

7 Years Ago
fixed shotgun trap stacking fixed shotgun trap foundation exploit fixed shotgun trap not triggering when directly infront of it
7 Years Ago
Fixed being unable to harvest helicopter gibs (RUST-1690)
7 Years Ago
Added back motion vector override w/ downscaled depth bias to fix seethrough walls in TSSAA/MB
7 Years Ago
Bundle splits
7 Years Ago
Rocket factory progress
7 Years Ago
Manifest
7 Years Ago
Guntrap prefab labels
7 Years Ago
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7 Years Ago
Window bars and embrasures now store item condition Window bar and embrasure item condition is reduced by half when picking them up Network++
7 Years Ago
scrap pile; fbx/materials/prefab/textures
7 Years Ago
Updated jenkinsfile: - slack reports on error - failFast on parallel - set custom job name (hopefully)
7 Years Ago
splats
7 Years Ago
guntrap deployment exploit fixes skin approval skin icons
7 Years Ago
final mid river area sculpt
7 Years Ago
Scatterable lighting fix
7 Years Ago
can pick up shotgun trap can repair shotgun trap shotgun trap appears under trap category can no longer code lock shotgun trap
7 Years Ago
backup
7 Years Ago
Merge from main
7 Years Ago
Final placeholder skin spec map tweaks
7 Years Ago
Fixed player preview for new core skin shader Changed UIPlayerPreview render texture to linear hdr
7 Years Ago
Deleted legacy preintegrated skin shader
7 Years Ago
merge into main
7 Years Ago
Fixed water lighting to match new brdf Fixed postprocess subsurface errors on non-core brdf surfaces Deprecated legacy preintegrated skin shader and lighting path
7 Years Ago
merge from main
7 Years Ago
shotgun trap implementation protocol++ phrases manifest
7 Years Ago
Music editor UX tweaks Better waveform texture caching Song tweaks Initial implementation of classic theme
7 Years Ago
mid river area
7 Years Ago
office interior backup
7 Years Ago
Another tweak
7 Years Ago
Furnace deploy volume tweak
7 Years Ago
Floor spikes block foundation placement
7 Years Ago
Can place floor grills above large furnace Network++
7 Years Ago
Added default skin ssp to player ragdoll
7 Years Ago
office_vents texture sets + mats
7 Years Ago
Rocket factory progress
7 Years Ago
Fixed NRE when applying workshop skins with nosteam
7 Years Ago
single shot trap with all the trappings...
7 Years Ago
Fixed div by zero in SSS specular reconstruction
7 Years Ago
Added subsurface quality control; set medium as default Added subsurface depth scale control Tweaked spec textures and materials a bit more Added detail amount by roughness masking (e.g. nails) Reduced default ssp scatter radius to 2
7 Years Ago
Rocket factory progress
7 Years Ago
Decay initialization fix
7 Years Ago
Merge from main
7 Years Ago
Rocket factory rocket scaffolding progress/interior trims/walkway damage
7 Years Ago
Don't disconnect on exception when playing demo
7 Years Ago
Steam null fixes
7 Years Ago
Benchmark fixes
7 Years Ago
office_floor_a and office_ceiling texture sets + mats
7 Years Ago
Populate benchmark info
7 Years Ago
Oh lawd, resculpting too much of the terrain
7 Years Ago
Added graphics.postsss convar