reporust_rebootcancel

121,142 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] Updated Disclaimer text
6 Years Ago
Fixed pending/blocked friends showing in server list
6 Years Ago
Update manifest
6 Years Ago
UI.Dialogs don't use SceneToPrefab
6 Years Ago
[D11] Source art for ps4 trophy icons
6 Years Ago
[D11] Updated ps4 trophy icons
6 Years Ago
[D11] updating ps4 icons
6 Years Ago
Switched from UI scenes to prefabs Session button works Pie menu uses TMP Smoother client bootstrap
6 Years Ago
[D11] bug 1890
6 Years Ago
[D11] [TUTORIAL] wrapped functions in tutorial define
6 Years Ago
[D11] Enable Fred's laser optimisations, think they were accidentally turned off.
6 Years Ago
[D11] [TUTORIAL] Server command to lock players health to going below 1 hp during tutorial, added skip tutorial step skip from the debug pause menu
6 Years Ago
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6 Years Ago
[D11] Increased acceleration rate for sliders and splitting, and also added incremental jumps rather than increasing by 1 every time
6 Years Ago
Animation clip debug view
6 Years Ago
[D11] [UI] Removed spammy debug log.
6 Years Ago
Set AlwaysAnimate animators to CullUpdateTransform in prefab preprocess
6 Years Ago
[D11] [UI] Added proper null checks in HUD for Local Player Entity for each component update. Preprocessed single player prefabs for tutorial. Removed code I left in the HUD last submit. Added DebugEx for tutorial visibility switching.
6 Years Ago
[D11] Fix for killing NPC scientists
6 Years Ago
Tidy up and a parity check, also changed "Favourited" to "Favorited" in American English.
6 Years Ago
[D11][UI] Improvements to the Upgrading context
6 Years Ago
Update to FindBillboardTextures to detect only textures used with particle and billboard shaders Added script to update mesh metrics on meshes saved as asset files
6 Years Ago
Updated mesh metrics for texture streaming
6 Years Ago
Mat improvs. SMG positioning unfuckery Cleanup
6 Years Ago
6 Years Ago
Pre-merge
6 Years Ago
enabled muzzle brake effect override water jug spawns with less water
6 Years Ago
More prefabs. Fixed some dummy position inconsistencies on SMG/MP5 Test scene backup.
6 Years Ago
Brake/silencer dummies too.
6 Years Ago
MP5 muzzle dummy isn't limped downwards and weirdly scaled.
6 Years Ago
6 Years Ago
Muzzlebrake vfx improvements. More effect prefabs. Cleanup.
6 Years Ago
6 Years Ago
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6 Years Ago
can pick up water barrel
6 Years Ago
old skin approval
6 Years Ago
Bootstrap/Console use TMP
6 Years Ago
[d11][Audio] Improved mix on FlameThrower Sounds.
6 Years Ago
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6 Years Ago
NewsBox uses HttpImage HttpImage names the textures it creates
6 Years Ago
SteamInventory fixes
6 Years Ago
[d11][Audio] Fixed issue with certain channels being muted on mixer.
6 Years Ago
[D11][UI] Fixed loot panel Description issue with fireplace
6 Years Ago
[D11][UI] Enabled repair on dropbox
6 Years Ago
[D11][Tutorial] Fix - gold node collectible list creates new list rather than new payload
6 Years Ago
[D11][UI] [#733] Created a skin for outpost vending machines to use for now
6 Years Ago
[D11] Close planner guide if player sleeping
6 Years Ago
[D11] [UI] Player Preview Panel now updates to show/hide itself when tutorial objectives become visible while the window is open.
6 Years Ago
[D11] [UI] Fixed player preview appearing when tutorial objective UI is still fading in/out.
6 Years Ago
Fix servers not loading properly if launching with a -load param