reporust_rebootcancel

106,188 Commits over 3,806 Days - 1.16cph!

7 Years Ago
merge from main
7 Years Ago
Fix animal footstep sounds Add new bear footsteps from a while back
7 Years Ago
7 Years Ago
Added UpdateHandler and UpdateBehaviour (offer DeltaUpdate that can efficiently sleep for x seconds) Optimized LightEx using DeltaUpdate (update rate now decreases smoothly with distance from camera)
7 Years Ago
Fixed game object creation error in editor when stopping game
7 Years Ago
searchlight beam cherry pick
7 Years Ago
Fixed dark censorship (RUST-1625)
7 Years Ago
Rocket factory/interior progress
7 Years Ago
Launch_site terrain setup Backup/progress core
7 Years Ago
Ai should sense corpses too
7 Years Ago
Reduced animal mesh compression Attack damage is a variable on the npc Ai senses - memory filter (should fix ai not seeing players)
7 Years Ago
Touching building icons
7 Years Ago
Chicken doesn't use horse footsteps Cleaned footsteps
7 Years Ago
Increasing navmesh bounds
7 Years Ago
Whoops, this ain't c++
7 Years Ago
Updated render queue field and added instanced field to rust/std shader gui
7 Years Ago
Instancing all materials part 2
7 Years Ago
Instancing all materials
7 Years Ago
Boar footsteps
7 Years Ago
Animals send hit notices
7 Years Ago
animals have proper corpse contents added deer meat
7 Years Ago
Server fix
7 Years Ago
7 Years Ago
use Entity.WaterDepth for ai queries
7 Years Ago
Tweaked Ai Memory size
7 Years Ago
Tweaked Ai think rates
7 Years Ago
Cache waterfactor, waterdepth
7 Years Ago
Some invoke handler optimizations
7 Years Ago
Reduced Ai populations
7 Years Ago
Fixed spawn/spawnitem not working
7 Years Ago
Rocket factory walkways
7 Years Ago
backup/progress
7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
Footwear specific footsteps
7 Years Ago
codegen + manifest ( fixes spotlights )
7 Years Ago
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7 Years Ago
Missing scripts
7 Years Ago
wip bs
7 Years Ago
searchlight beam improvements
7 Years Ago
Simple sight world model lod updates
7 Years Ago
Stripped a missing script from UI scene (console input field)
7 Years Ago
Stripped a missing camera component from some nested cameras
7 Years Ago
Fixed a bunch of missing script behaviours (RUST-1633 and RUST-1628)
7 Years Ago
7 Years Ago
Optimized sound / particle parent disconnects
7 Years Ago
Fixed some warnings
7 Years Ago
Added InvokeRandomized (like InvokeRepeating but randomizes the interval on every consecutive call) Replaced Facepunch.Tick with InvokeHandler calls for now (perf, especially when removing)
7 Years Ago
Touching build icons
7 Years Ago
Forcefully refresh terrain collider after setting the height map (fixes raycast issues with terrain)