121,168 Commits over 4,018 Days - 1.26cph!
[D11] Removed censorship cube from playermodels
[D11][Tutorial] fix for local server not connecting
[D11] Fix for reloading twice when more than one ammo type available
[D11] Remove unused analytic on console
[D11] [UI] Fixed missing trigger action animations on building context menu. Changed "GiveItem failed" message to be log message when in D11 console port define (was previously, but added debug log to help debugging).
Merge from unity_2019.1.0 (now actually 2019.1.1)
[D11] [UI] Fixed missing punctuation in music menu hint string.
Merge from unity_2019.1.0 (now actually 2019.1.1)
excavator cover dressing pass backup
[D11] DTLS optimised out some logging allocs when not needed.
[D11] Making sure everything is checked in
Don't need these stored in 4k.
Scene backup.
[D11] Fixes memory overwrite
SMG/waterpipe/sickle tweaks.
Cherrypicked a single file from 2015. Easy because Plastic is better than Git.
[D11] Checking in... code seems to be trashing memory somehow.
[D11][Tutorial] merge with latest #
35060
[d11][Audio] Fix for Bradley APC streaming error warnings
Fixed rogue unknown component in tree system, updated manifest
[D11] Fix for config B swap
[D11] Revert Jordans Change
[D11][Tutorial] Locked HUD scaling in tutorial, scaled up vitals
[D11] Enable Win64 client builds for Greg
[D11] Standalone win64 client D11 build - jenkins changes
[D11][Tutorial] Renamed display name for complete objective task tutorial action
[D11][Tutorial] Item stacking full check now done after stackable amount check
[D11][Tutorial] Fixes for issues #1970, #1681, changed tutorial event kill action to only single use and added fuel container check for issue #1116
[d11] Async skinning. Broke, reverted back to sync skinning to keep things going.
[D11] [UI] Removed auto-sizing from hint text. Fixed hint translation for Audio Mix going off screen.
[D11][UI] [#2021] Weapon attachment slots should display correctly
[D11] [UI] Fixed mild spelling and grammar issues in audio setting hint translations.
checklist progress backup
dunes model update + lod chain
[D11] Fix for debug camera (side effect of disabling mouse)
chainlink fence 3x1 LODs/COLs/Prefabs
excavator scene update
[D11] DTLS native logging now available in the release plugin for the server.
[D11][Tutorial] Added D11_FINAL_BUILD to client+server builds
[D11][Tutorial] Fixed overlapping issue with tutorial objectives when opening inventory