reporust_rebootcancel

121,168 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] Removed censorship cube from playermodels
6 Years Ago
[D11][Tutorial] fix for local server not connecting
6 Years Ago
[D11] Fix for reloading twice when more than one ammo type available
6 Years Ago
[D11] Remove unused analytic on console
6 Years Ago
[D11] [UI] Fixed missing trigger action animations on building context menu. Changed "GiveItem failed" message to be log message when in D11 console port define (was previously, but added debug log to help debugging).
6 Years Ago
Merge from unity_2019.1.0 (now actually 2019.1.1)
6 Years Ago
[D11] [UI] Fixed missing punctuation in music menu hint string.
6 Years Ago
Merge from unity_2019.1.0 (now actually 2019.1.1)
6 Years Ago
excavator cover dressing pass backup
6 Years Ago
[D11] DTLS optimised out some logging allocs when not needed.
6 Years Ago
These too.
6 Years Ago
Missing file
6 Years Ago
6 Years Ago
Nibble Nibble
6 Years Ago
[D11] Making sure everything is checked in
6 Years Ago
Don't need these stored in 4k. Scene backup.
6 Years Ago
Spas tweak. SMG fix.
6 Years Ago
SMG/waterpipe/sickle tweaks.
6 Years Ago
6 Years Ago
Cherrypicked a single file from 2015. Easy because Plastic is better than Git.
6 Years Ago
Skin bundle update
6 Years Ago
[D11] Checking in... code seems to be trashing memory somehow.
6 Years Ago
meta files
6 Years Ago
Progress
6 Years Ago
[D11][Tutorial] merge with latest #35060
6 Years Ago
[d11][Audio] Fix for Bradley APC streaming error warnings
6 Years Ago
Fixed rogue unknown component in tree system, updated manifest
6 Years Ago
[D11] Fix for config B swap
6 Years Ago
[D11] Revert J's changes
6 Years Ago
[D11] Revert Jordans Change
6 Years Ago
[D11][Tutorial] Locked HUD scaling in tutorial, scaled up vitals
6 Years Ago
[D11] Enable Win64 client builds for Greg
6 Years Ago
[D11] Standalone win64 client D11 build - jenkins changes
6 Years Ago
[D11][Tutorial] Renamed display name for complete objective task tutorial action
6 Years Ago
[D11][Tutorial] Item stacking full check now done after stackable amount check
6 Years Ago
[D11][Tutorial] Fixes for issues #1970, #1681, changed tutorial event kill action to only single use and added fuel container check for issue #1116
6 Years Ago
[d11] Async skinning. Broke, reverted back to sync skinning to keep things going.
6 Years Ago
[D11] [UI] Removed auto-sizing from hint text. Fixed hint translation for Audio Mix going off screen.
6 Years Ago
[D11][UI] [#2021] Weapon attachment slots should display correctly
6 Years Ago
[D11] [UI] Fixed mild spelling and grammar issues in audio setting hint translations.
6 Years Ago
checklist progress backup
6 Years Ago
terrain blend map work
6 Years Ago
dunes model update + lod chain
6 Years Ago
[D11] Fix for debug camera (side effect of disabling mouse)
6 Years Ago
chainlink fence 3x1 LODs/COLs/Prefabs excavator scene update
6 Years Ago
[D11] DTLS native logging now available in the release plugin for the server.
6 Years Ago
[D11][Tutorial] Added D11_FINAL_BUILD to client+server builds
6 Years Ago
[D11][Tutorial] Fixed overlapping issue with tutorial objectives when opening inventory