reporust_rebootcancel

121,265 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11][Tutorial] Cleanup and converted more tutorial events into static events
6 Years Ago
Split the 3 cave wings up into groups for culling.
6 Years Ago
[D11] More reverb tweakage
6 Years Ago
[D11] more reverb tweakage
6 Years Ago
Cave wing pre-split backup
6 Years Ago
6 Years Ago
[D11] fix for some UI stuff not showing up in the hdg remote debugger due to order being initialized before the debugger.
6 Years Ago
[D11][Tutorial] Moved tutorial highlighter initialisation to Awake, prestart and highlight events are now static
6 Years Ago
Backup
6 Years Ago
[D11][Tutorial] Unity editor locking on pre-processing fix (merge issue)
6 Years Ago
TimeWarning fix for auto-generated files
6 Years Ago
[D11][Tutorial] Inventory Fix
6 Years Ago
SAM turret LOD4 tweak (seen further away)
6 Years Ago
[D11][UI] Submit events are now sent before move events
6 Years Ago
[D11][Tutorial] Fix for issue #1824, added poolable entity support for object highlighting to prevent stuck glows
6 Years Ago
[D11] [UI] added the ability to switch lights on and off from the inventory and implemented the time remaining
6 Years Ago
Merge from d11_console_version
6 Years Ago
[D11][UI] [#327] Attempting to drop an item that has and timed action in progress will finish the action before dropping. The flame thrower should no longer have and adjust modification action
6 Years Ago
Added excavator cabins to excavator scene
6 Years Ago
backup
6 Years Ago
Almost...
6 Years Ago
Excavator wooden cabins / meshes / LODs / prefabs
6 Years Ago
Enabled skin unloading by default if system RAM is close to minimum requirement
6 Years Ago
Removed second grabpass from background blur shader
6 Years Ago
Backup
6 Years Ago
Fixed main menu UI glitch when switching tabs for the first time
6 Years Ago
[D11][Tutorial] merge fix
6 Years Ago
▉▋▇▊ ▌▍▊▊ ▌▋▌▉▉▅█▋▆ ▋▇▇▇▄▌█ ▅▅▌▍ ▅▆█ ▇▋▉▄▊▇▅▆ ▊▆ ▌▆█▄▊▉▆ ▋▆▌▊▋▆▄ █▌▌▉▋▄▊▉ ▊▆ ▉▋▄ ▄▌█▅▉▊ ▅▉▌▇█▉▉ ▊▆▍ ▇▌▉█▉▊▋ █▉█▊▉▇ ▊▆▉▌ ▉▅▌▋▋▅▅
6 Years Ago
[D11] [Audio] Fix reverb in/out
6 Years Ago
[D11] [Audio] Fix reverb in/out
6 Years Ago
[D11][Tutorial] Fixed GamePhysics trace not using first server side hit
6 Years Ago
[D11] [UI] Flipped microphone check conditional in loading screen.
6 Years Ago
[d11][Audio] Fixed some weird reverb zone configurations.
6 Years Ago
Backup
6 Years Ago
[D11][UI] [#469] Hide Blast Radius when not needed and show fuse length.
6 Years Ago
[D11] Main action name now "harvest" - [D11] PS4 support offline - [D11] Debug timestamp display corrected
6 Years Ago
[D11] [Audio] Adds tweakable reverb in/out speeds for Staff to tweak
6 Years Ago
[D11] [Audio] Adds tweakable reverb in/out speeds for Staff to tweak
6 Years Ago
[D11] fix for various UI problems, the layout optimisation was preventing an initial layout after re-enabling, causing various bugs like #1837
6 Years Ago
[D11][UI] Added fill and attach options to navagation bar when moving items [#832] Fixed issue with mailbox panels [#1086] fixed issue with leather gloves in crafting menu
6 Years Ago
[D11] [UI] Fixed crafting menu grid navigation not wrapping correctly.
6 Years Ago
[D11][Tutorial] merge to #349590 d11_console_version
6 Years Ago
6 Years Ago
[D11][Tutorial] compile fix
6 Years Ago
[d11][Audio] Set up sound definitions for UI Map Zoom loop sounds and Radial menu sub tab fx
6 Years Ago
[D11] [UI] Fixed sort order when switching construction with shortcut keys via building context UI. Moved order by to add option instead of per-frame update.
6 Years Ago
[D11][Tutorial] tidy + shutdown code
6 Years Ago
Remove mouse registration code (UnityButtons)
6 Years Ago
Remove TimeWarning C# code. The empty functions are stripped by the C++ compiler after il2cpp.
6 Years Ago
[D11] Prevent refreshing player info if not logged in to PlayFab