121,265 Commits over 4,018 Days - 1.26cph!
[D11] Allow Turrets to be opened whilst they're active (other functions remain disabled)
[d11][Audio] New audio clips for map zoom in/out + zoom loops + radial menu sub tab sounds
[D11][UI] [#958] Repair bench now filters inventory items for repairable and skinned items. Ensured onInventoryChanged triggers on lootpanels
Disable map compression pending fix
Fixed main menu inventory refresh performance regression
Subtracting
34115 (FBX meta file auto updates) for easier merge from main
Streamer mode now works with egg leaderboard
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conveyor belts texturing, vertex painting leftovers of core structure
scene2prefab excavator
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[D11][Tutorial] Fix for issue #1826, added blocker volume to prevent players placing deployables in the shelter doorway and locking themselves in
[D11][Tutorial] Reduced aim deviation on eoka pistol during tutorial run
[D11] Workaround for #1838, Unity ticket has also been opened. Might be required elsewhere too.
[D11] [Tutorial] Map Updates
[D11] The command to 'Switch On' a Searchlight now only appears if the Searchlight actually has fuel
[D11][Tutorial] Fix for issue #1825, opening options in tutorial prevented player from sprinting or using toolbar