reporust_rebootcancel

110,901 Commits over 3,897 Days - 1.19cph!

8 Years Ago
Fixed repair being free on some objects that only cost a very small amount of resources (for instance reinforced window bars, RUST-1692)
8 Years Ago
██▍▇▄ ▊█▆▇▊▆▇▅.▋▇▊▇▇▋█▍▋_█▌▊▇▌▌▋█▌▋
8 Years Ago
▍▋▊▉█▉ ▌▋█▄ ▄▅▋▆▄▆▋▍▌▌ ▄▄▊▆▋▍ ▊█ ▄▆▅ (▄▆█▋▉▉▆▍.▋▌▆▊▆▆▄█▄)
8 Years Ago
█▄▇▌▍█ ▇▆▉█ ▋▍█▋▋▌▅ ▉▌▆ ▅▆ ▋▉▌▊▉▄
8 Years Ago
fixed positioning of the map so it sits better in the player's hands
8 Years Ago
Topo fixes & other stuff
8 Years Ago
Light fixes.
8 Years Ago
More loot
8 Years Ago
missing files
8 Years Ago
aimcones slightly tighter because they're now aimcones and not aimsquares rocketlauncher can fire 50 rockets before breaking instead of 18-22
8 Years Ago
Presumably fixed ammo wooden box skin
8 Years Ago
Loot, rads, nobuilds.
8 Years Ago
Rocket factory / walkway layout progress
8 Years Ago
Tweaked skin specs to mitigate head/body seam
8 Years Ago
Remaining triggers.
8 Years Ago
Fixed more dodgy terrain triggers
8 Years Ago
bugs
8 Years Ago
checking in for damian
8 Years Ago
Bundle test
8 Years Ago
progress backup
8 Years Ago
▋█▉▋▆▇ █▇█▄ ▄▊▍▌▍▌ ▋▆▇▍ ▊▄▆▅▇▊▊▋▌▅▆▄ ▅▌▊ ▄▋▅▋▄▊ ▅▆▋▇▆▌▍▋ ! ▆▄▋▇▆▍ ▊▅▇▇ ▉▊▊▉▇▌▍█ ▄▆▍▄▉▉▆▇▉▌▉▌ ▅▋▋ ▄▉▅█▊▌▍ ▍▌█▋▅ ! █▍▉▍▌▇▋ ▋▊▋▅█▅ ▅▍█▌▊▉▆ ▋▌▉▍▅▇
8 Years Ago
Include item info in ToString() of world items
8 Years Ago
Bundle fuckshit
8 Years Ago
Added Tools/Find/Asset Memory Usage
8 Years Ago
planters models/prefabs wip dressing level backup
8 Years Ago
Improved vertex lighting correction + touched relevant shaders Tweaked rotor materials and plane trail to proper values
8 Years Ago
backup
8 Years Ago
Fixing readable flag on driftwood clutter meshes
8 Years Ago
couple more pavement pieces to play with
8 Years Ago
Some sidewalk texture polish, looking more multipurpose, grid alignment on meshes
8 Years Ago
Experiment: Meshes in their own asset bundle, viewmodels back to main content bundle
8 Years Ago
▌▊▌▌▋ ▋▋█▍▆▇▆▋▍▇
8 Years Ago
Fixed skin ss scatter not working Updated core generic shader
8 Years Ago
Disabled secondary light spec highlights on water surfaces
8 Years Ago
More rotor material tweaks
8 Years Ago
More fx
8 Years Ago
Waterfall & river FX wip
8 Years Ago
river and loot stuff wip
8 Years Ago
Scene stuff. Fixed the pine tree that someone made neon-green. Fixed the baby pines that somehow received growth hormones.
8 Years Ago
Added useVertexNormal and doubleSided lighting option Reduced albedo on rotor materials for heli and cargo plane + enabled normal and double sided
8 Years Ago
Added rust/std particle for consistently lit particles + opaque/cutout deferred path Fixed wood and cloth flecks impact particle materials
8 Years Ago
moved launch_site silo to industrial structures folder, standalone model moved launch_site warehouse to warehouse folder, standalone model pavements modular set WIP scene re-arranging the office side flow, decluttering a bit
8 Years Ago
pre forest tweak
8 Years Ago
radtown stuff
8 Years Ago
scene stuff
8 Years Ago
space_center_office_bld_b wip level update
8 Years Ago
Fixed lit emissive smoke vertex lighting; e.g. heli lit smoke
8 Years Ago
office exterior progress
8 Years Ago
backup
8 Years Ago
Rocket factory / room dressing / additional doors and ladders