reporust_rebootcancel

105,871 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Updated phrases
9 Years Ago
▋▍▊▊▉▇ ▊█▆▋
9 Years Ago
Temporarily disabled billboard clouds
9 Years Ago
Updated phrases
9 Years Ago
Chicken no longer suffers from extreme alopecia when running.
9 Years Ago
Fixed some melee weapons not hitting center of the screen
9 Years Ago
Resized/reformatted some workshop textures
9 Years Ago
Merge from main
9 Years Ago
icons
9 Years Ago
nerfed shin damage
9 Years Ago
A few more skins
9 Years Ago
Fix ocean rendering displacement gaps
9 Years Ago
Removed all footstep impact FX from animals apart from sand,snow and water.
9 Years Ago
Unfucked sound template recycling
9 Years Ago
Compile fix
9 Years Ago
Icons
9 Years Ago
merge from main, again
9 Years Ago
merge from main
9 Years Ago
Added Blood materials and textures
9 Years Ago
▋▆▍▉▉▄█▉
9 Years Ago
Some workshop skins
9 Years Ago
Reapplied delayed stability refresh after load
9 Years Ago
workshop skin organisation
9 Years Ago
Fixed blueprint header Weapon skin capabilities
9 Years Ago
New Blood Impact FX's New Stab decals
9 Years Ago
Fixed infinite loop in RainSurfaceAmbience
9 Years Ago
▉▄▄▇██▆▄▄▄ ▊▉▅▅▉▇▋▍ ▇▌▇▍▆ ▆▌▉▇▄ (▍█▋▋▆▋█ ▌▅▆▊▅▆▅)
9 Years Ago
Switched skins to use categories for rareness/price, instead of setting each individually
9 Years Ago
tweaked some prefab settings for the addons
9 Years Ago
finished the prefabs for all of the military addons
9 Years Ago
GC allocation reduction in Sound and Ambience systems Use a coroutine to stop/recycle sounds instead of invokes
9 Years Ago
Added "version" console command http://files.facepunch.com/garry/2015/October/07/2015-10-07_23-41-59.png Added "sysinfo" console command Added memory usage functions to native (cuz it doesn't work from Unity) Fixed warnings, spelling errors Bug reporter passed used memory stats
9 Years Ago
Don't allocate cells / batches if collider batching is disabled
9 Years Ago
merge from main
9 Years Ago
Fixed broken weapon reload
9 Years Ago
Blueprint sort speedup
9 Years Ago
Fixed selected item name not showing up (thanks HarryMachin)
9 Years Ago
Splitter fix
9 Years Ago
Server compile fixes
9 Years Ago
Timings on server startup align a bit more nicely
9 Years Ago
RustBuilder crashes - unhelpful
9 Years Ago
▍▄█▉▋▊ ▇▊▊█▆▌▉ ▇▄█▉▊▊▋▊▌ ▊▍▆ ▆█ ▋█▍▄
9 Years Ago
Fixed barricade placement on constructions being very finicky
9 Years Ago
Tweaked entity bounds of building blocks
9 Years Ago
Merge from main
9 Years Ago
Cleanup
9 Years Ago
Fixed health bar overflow ItemIcon doesn't use VariableReference for the container anymore
9 Years Ago
Replaced PlayerLoot.IsVisible with the entity visibility checks Entity world space bounds are correct for parented entities Entity GetEstimatedWorldPosition supports nesting Added GetEstimatedWorldRotation for parented entities Fixed client / server entities fighting when placing constructions in the editor
9 Years Ago
Water2.5: Touched river shader. Because unity.
9 Years Ago
ItemContainer.Save garbage