reporust_rebootcancel

137,577 Commits over 4,352 Days - 1.32cph!

7 Years Ago
Tool that shows inconsistencies between main rig and wearables. Rebuilt skeleton def with updated rig.
7 Years Ago
Merge from crafting_improvement
7 Years Ago
Don't use automatic gfx api on linux/mac
7 Years Ago
Remove unnecessary worldspace position on LOD fade shaders
7 Years Ago
Scroll rect no longer static. Changed blueprint comparer function to also sort by favourited status, and changed QuickCraft to use it again.
7 Years Ago
[D11] Rustworks telemetry class structure tidy-up.
7 Years Ago
[D11] Port can now be set by Rustworks connect API response (defaults to previous hard-coded value in the absense of Rustworks getting updated).
7 Years Ago
[D11] Lowest user packet value added to build features JSON output.
7 Years Ago
Fix for linux/mac graphics API
7 Years Ago
[D11] Fix for players stuck in both sleeping and dead states
7 Years Ago
Arctic rock formations Near final world setup structure
7 Years Ago
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
7 Years Ago
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
7 Years Ago
Recycler fixes.
7 Years Ago
hacking a snow splat mask on cliff_basic_snow shader (temporary)
7 Years Ago
Fix double GetComponent
7 Years Ago
Cap max fps limit to 240 not 200.
7 Years Ago
Merge from item_splitting
7 Years Ago
[D11] Fixes potential circular reference in delayed entities list.
7 Years Ago
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7 Years Ago
Merge from error_notifications
7 Years Ago
First pass layout of new respawn screen Better sleeping bag button processing Update LifeInfographicStat to use TextMeshPro
7 Years Ago
backup decor.v3
7 Years Ago
Merge from d11 2019.1 branch
7 Years Ago
Small clutter rocks snow biome version Re-organized decor.v3
7 Years Ago
Cliff basic snow shader: improved snow blending technique
7 Years Ago
Exposed and lowered IK lerp speed Added some editor handles for easier IK placement
7 Years Ago
Add module mass etc on client, so clients can get top speed estimate
7 Years Ago
Equip drumsticks when using drums
7 Years Ago
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7 Years Ago
Merge latency branch
7 Years Ago
Remove debug stuff
7 Years Ago
Merge from instruments
7 Years Ago
splitting drumstick models
7 Years Ago
Rework drum kit prefab and build manifests
7 Years Ago
Switch SoundManager to use IsUnityNull
7 Years Ago
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7 Years Ago
Add Resharper DotSettings files to ignore list
7 Years Ago
Add IsUnityNull extension method that checks for both real null and Unity's fake null
7 Years Ago
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7 Years Ago
Adjust engine powers
7 Years Ago
Fix engines getting stuck on if player exits while engine is still starting up
7 Years Ago
updated drumkit prefab
7 Years Ago
updated drumkit textures/mat, adding LOD/ gibs
7 Years Ago
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7 Years Ago
nearly latest foliage shader - todo: update further + rename.
7 Years Ago
Removed some un needed stuff from the shader
7 Years Ago
fix conflicting folders after cherry pick of 38878
7 Years Ago
Fix for LODDitheringTransition
7 Years Ago
slightly less bright electrical direction indicators