reporust_rebootcancel

105,863 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Fixed sound class having serialized properties in #if CLIENT
9 Years Ago
Jack O Lanterns, model/LODs/Prefabs and item defs
9 Years Ago
WIP - VFX
9 Years Ago
Fixed supply signal instantiating its effect incorrectly (now uses effect library) Fixed parent destruction handling of smoke signal and smoke cover effects (now fade out smoothly) Fixed incorrect smoke signal sound setup (now uses SoundPlayer)
9 Years Ago
Less twist on forest grass
9 Years Ago
Made grass a bit more grounded
9 Years Ago
Sounds that are set to ignore voice limiting don't block the voice limiting queue
9 Years Ago
Revert cuz I'm blind
9 Years Ago
Fixed SoundManager.PlayOneshot not calling Sound.Init
9 Years Ago
Fixed lantern having a sound template clone stored in its prefab Fixed lantern spawning in the switched on state
9 Years Ago
added gun LODs to the helicopter prefab
9 Years Ago
Tree entity bounds
9 Years Ago
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9 Years Ago
Fixed quarry sound NRE
9 Years Ago
updated the helicopter prefab to include LOD models modified the deploy animations for various firearms so they transition to ironsight better
9 Years Ago
Fixed white clothes at lower shader levels
9 Years Ago
Server compile fix
9 Years Ago
increased file storage cleanup speed
9 Years Ago
Retired sound player chance
9 Years Ago
Added diagnostics to SpawnHandler report, fixed NRE
9 Years Ago
Made barricade placement on terrain a bit more forgiving
9 Years Ago
Added three static ladders to ladder points in sphere tank dome, until we allow ladders in monuments Fixed barricade lods referencing wrong materials in there
9 Years Ago
Removed SoundPlayer OnDisable hack (no longer needed, now handled by OnParentDestroying) Fixed SoundVoiceLimiter keeping references to sounds that have already been pooled / retired SoundVoiceLimiter removes sounds ordered by their remaining play time
9 Years Ago
WIP- VFX
9 Years Ago
Collision pass 90 rotation on sockets spheres to match model
9 Years Ago
Fixed barricade damage trigger effects
9 Years Ago
Added test radiation zone to CraggyIsland
9 Years Ago
Fixed RadiationOverlay never stopping its last sound
9 Years Ago
sentry models, textures, mats, prefab art refactoring LODs,Gibs
9 Years Ago
All socket mods include their name in the fail message
9 Years Ago
Fixed mining quarry / pump jack sounds not turning off properly Fixed mining quarry / pump jack pitch modifier not being applied when switching on / off
9 Years Ago
merge from main
9 Years Ago
Added footprint decals.
9 Years Ago
Warn if missing itemdef
9 Years Ago
Fixed loading screen music cutting out mid-load
9 Years Ago
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9 Years Ago
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9 Years Ago
network protocol++ Changed branding version info to use "days since" - which is more human readable
9 Years Ago
Hardcoded material keywords where required (revert this when Unity fix their shit)
9 Years Ago
Merged the two sky prefabs Removed shader keyword hack (see next commit)
9 Years Ago
Merge from main
9 Years Ago
Ridiculous fix for flickering billboard clouds
9 Years Ago
Updated phrases
9 Years Ago
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9 Years Ago
Temporarily disabled billboard clouds
9 Years Ago
Updated phrases
9 Years Ago
Chicken no longer suffers from extreme alopecia when running.
9 Years Ago
Fixed some melee weapons not hitting center of the screen
9 Years Ago
Resized/reformatted some workshop textures
9 Years Ago
Merge from main