reporust_rebootcancel

129,246 Commits over 4,232 Days - 1.27cph!

12 Months Ago
- Get best sold items now works correctly - Ordered recent transactions properly
12 Months Ago
Merge from main
12 Months Ago
Decrease rad pill water consumption from 10 -> 5 Increase buy value at bandit camp from 1 -> 12 scrap
12 Months Ago
Removed useless override in base siege weapon
12 Months Ago
Fixed battering ram NRE
12 Months Ago
Fix all junkpiles despawning instead of only looted / empty ones
12 Months Ago
merge from qol_junkpile_despawn -> main
12 Months Ago
merge from main -> qol_junkpile_despawn
12 Months Ago
Force a code gen
12 Months Ago
Use the correct given amount
12 Months Ago
Manifest Codegen
12 Months Ago
▉▄▉▄▄ ▍▇▌█ ▌▄▅▄
12 Months Ago
merge from main
12 Months Ago
merge from battery_fullcharge_slot
12 Months Ago
Merge from main
12 Months Ago
Restored medium battery power in slot importance
12 Months Ago
Swap seconds to minutes
12 Months Ago
siege tower construction mesh lods. lod fixes. guide mesh.
12 Months Ago
Setup with 4 spine bones (same as main)
12 Months Ago
▇▅▊▌▉▆▌ ▌▆▅▊ ▇▅▆▍▆▋▉▉ ▅▉▌█▇▊▇
12 Months Ago
Dispose old entries
12 Months Ago
merge from battery_fullcharge_slot
12 Months Ago
Merge: from soundmodulator_leak Hopefully improving stuttering audio for ModularCrane in bad server conditions Tests: while connected to a local staging server moved the arm and rotated the cabin
12 Months Ago
Make sure the aux output drain can’t exceed 1
12 Months Ago
Update: simplify MagnetCrane's audio handling - this is an experiemental change, as in theory it should help stuttering audio, but couldn't validate in practice Tests: while connected to a local staging server moved the arm and rotated the cabin(though I couldn't reproduce the original issue anyway)
12 Months Ago
Send client selected timescale to the server. Request timescale for the client selected one
12 Months Ago
Make sure to set the full flag even when the current power in is 0 Fixed half full and very full flags not set correctly, this fixes the electric arcs effects not showing correctly on the medium battery
12 Months Ago
Battery code cleanup
12 Months Ago
Don't actually prevent short rcon passwords... yet.
12 Months Ago
Re-applied 107994: fixed battery deplete and charge commands not replying with the correct battery name
12 Months Ago
Added a "Fully Charged" output slot to all batteries Will output 1 power when the battery is fully charged
12 Months Ago
Added knight armour assets and set up prefabs.
12 Months Ago
Re-applied 107994: fixed battery deplete and charge commands not replying with the correct battery name
12 Months Ago
Battery code cleanup
12 Months Ago
Don't actually prevent short rcon passwords... yet.
12 Months Ago
Make sure to set the full flag even when the current power in is 0 Fixed half full and very full flags not set correctly, this fixes the electric arcs effects not showing correctly on the medium battery
12 Months Ago
merge from old_rocks_delete List of prefabs removed: https://files.facepunch.com/Alistair/127/11/2024/6F64/plastic_eKsHP1tlho.png
12 Months Ago
Merge from blend_shaders_detail_layer to siege_weapons
12 Months Ago
merge from queue_improvements_2 -> main ...this time without guid corruption.
12 Months Ago
frontier high wall and gate collider import options
12 Months Ago
car radio model and textures materials and basic prefab setup
12 Months Ago
merge ice_sculptures->main
12 Months Ago
merge from main
12 Months Ago
corrected carving bounds check - big performance gain
12 Months Ago
Shop name now reflected in stats page
12 Months Ago
Plushy crafting cost 50 cloth
12 Months Ago
Merge from simple_upgrade
12 Months Ago
Restore child entities. Allow gates with locks to be upgraded again, copy the lock across instead.
12 Months Ago
manifest update post merge
12 Months Ago
- Add empty feed entry if theres no data yet - Refresh colours