reporust_rebootcancel

155,219 Commits over 4,536 Days - 1.43cph!

11 Months Ago
Better effect outgoing packets
11 Months Ago
missing file
11 Months Ago
Update: change asm text color if it's a potential address Tests: viewed BasePlayer::BoxTest
11 Months Ago
main -> network_profiler
11 Months Ago
Fix bug where last segement in radial context menu could devour the entire radius (this can be easily cherrypicked to main)
11 Months Ago
- Can now name horses via the horse details panel - General improvements to how chicken names were being updated too - Small cleanup of bits relating to recent horse medical syringe changes
11 Months Ago
Bugfix: avoid double-draw Tests: viewed BasePlayer::BoxTest
11 Months Ago
- Autocomplete ranks suggestions based on how some minor closeness values - Got history working again
11 Months Ago
▅▄▉▉▊▍█▋ ▅▉▄ ▅▅▍▆ ▍█▋▍▅▅▌▌▋▉ █▌▍▄▍ ▄▌▊ ▅ ▆█▋▅▌▍ ▇▅▄▋▌▄█ ▊▉▌▉▉ ▆▉▉ ▆▆▌▍▅▅█▋▅█▅ █▍▊ ▌▆▆▍▄▋ ▄▌▄ ▌▉▄ ▅▇▅█ █▉▅▉▍▅▌ ▆▋▌▌█▌▆▊ ▉█▄ ▋▊▆ ▊▆▌▉█▅▍ ▇▅▍▅▉▋▄▊ ▇█▋▊▇▄▆ ▆▌▉▍ ▌▅▄▉ ▅▉█▅▌ ▆▇▍█ ▄▌▌▊▌
11 Months Ago
Pressing a vending machine marker on the map again while its store menu is open now closes it
11 Months Ago
▉▆▉▌▆▇ ▄▆▋█▋▌▄▇
11 Months Ago
▄▍ ▌▊▋█▊ ▋▊▄▄ ▄▇▌██▋▇▌
11 Months Ago
Spawn pops
11 Months Ago
Fix bug where switching animation method wasnt updating pose until new power was sent Added explanation text for simple input usage method, polished up menu dialog
11 Months Ago
Made particle collisions work correctly on the GPU
11 Months Ago
Fixed tokens for halloween garland
11 Months Ago
Opening trading card pack overlay
11 Months Ago
Icon generation, reran manifest
11 Months Ago
Update: Add relative jump arrows This was much more painful than expected, but a bit of hodge-podge and it's gud Tests: viewed BasePlayer::BoxTest
11 Months Ago
Savas specific spawn stuff + more terrain progress
11 Months Ago
Tier 2 Attire techtree setup
11 Months Ago
When opening the tech tree, always start on the highest level page by default
11 Months Ago
added icon for curtains, tweaked values, sounds, crafting mat and cost
11 Months Ago
Updated halloween garland with final art (pending LODs). Ran manifest
11 Months Ago
Automatically put the scroll view to the bottom anytime a new command comes in unless the user has scrolled up at some point
11 Months Ago
add option for specifying a camera angle to a certain skinnable spawn point
11 Months Ago
Trading Cards view
11 Months Ago
▍▉▇▇▉▉ █▆▉▌ ▊▉ ▅▌▍▌▆▌▅▌▇▋ ▍▉▋ ▌▌▍▄▉▇▆▄▇ ▄▅▋█▌█▄▅██▉█ ▉▆▋▄▅ ▉▆▊▋▆▊ ▋▊▊▋█▅▍██▉ ▋▋▋▅▌ ▍▋▋▆▆█▄▆▆▊▆▍█▌▍▇▊▌▉▍▌▅▋▊▍▉▍▅ ▍▌▉▍▍ ▇▉▉▌▉ ▍▅▊▇ █▄▆▆█▊█▅ ▅▌▆▅▍▋▍▅▆ ▋▉▍▆█ ▅▆▄ ▄▆██▄▍▇ ▆ █▋▋ ▇▋ ▄▇▊▌▊ ▊▋▋▇▌▉▋▇▅▊ ▋▄▄▍▄▅ █▇▍▊▅▍▌ ▌▉▍▆▋ ▉▋ ▆ ▆█▋██▆▋ ▇▌▋▋▋▋▉▇ ▊▋▇▉▊▍▋▅█▋ ▌▍▌ ▌▇▍▋ █ █▉▉▆█▉ ▍▊▍▄▌ █▅▅▇
11 Months Ago
fixed undo buffer storing in the wrong order when clearing
11 Months Ago
compile fix
11 Months Ago
fixed server leaking marching cubes data
11 Months Ago
undo/redo working, also fixed some tooltips
11 Months Ago
more loadout cleanup
11 Months Ago
cleanup loadout boxes
11 Months Ago
redesigned commands panel
11 Months Ago
hackweek arcade placeholder sketch livery on blockout updates
11 Months Ago
Fixed initial door states after load by finalising the transform on StopMotion()
11 Months Ago
Server compile fix
11 Months Ago
Fixed the alignment and size of all the tropical island map markers
11 Months Ago
Fix server build
11 Months Ago
Remove IBatchingToggle from InstancedLODComponent
11 Months Ago
Fix electric windmill animation
11 Months Ago
Added debug.disableFoliageInstancingWhileLoading (was already suspended while Rust.Application.isLoading was true but that won't cover transitioning to the deep sea)
11 Months Ago
.asset files
11 Months Ago
Update manifest
11 Months Ago
.meta files after generating manifest
11 Months Ago
Prefabs after generating manifest
11 Months Ago
Add debug.disableWaterRenderingWhileLoading, experimenting with some stuff to try and diagnose crash when entering deep sea
11 Months Ago
Cherrypick CS 136988 (material & SceneTemplateSettings.json)
11 Months Ago
Cherrypick CS 136987 (stop generating lighting)