reporust_rebootcancel

108,632 Commits over 3,867 Days - 1.17cph!

3 Years Ago
Added missing shader to graphics settings
3 Years Ago
small tweaks to wolf material
3 Years Ago
Updated shader resources
3 Years Ago
Error fix in #SERVER
3 Years Ago
Merge from main
3 Years Ago
Climate overlay update
3 Years Ago
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3 Years Ago
small tweaks to boar material
3 Years Ago
flow fixes
3 Years Ago
countryside bunker entrance - 3 extra dressing variations
3 Years Ago
Very WIP video exporting tools (extracted from old movie maker branch)
3 Years Ago
merge from ai
3 Years Ago
change swimming default to true
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
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3 Years Ago
Don't show landing effect if player is mounted. Fixes water splash effect sometimes showing when mounting a submarine
3 Years Ago
Climb rate edits
3 Years Ago
Another dive/climb edit
3 Years Ago
Simplify climb/dive further
3 Years Ago
Improve sub climb/dive movement, remove the jerkiness
3 Years Ago
More reliable check to see if a mugshot is loaded before displaying on the UI Some mugshot rotation improvements Automatically delete mugshots from sv.files.db FileStorage cache is now backed by a MruDictionary instead of Dictionary (LMK if this breaks stuff in any demos)
3 Years Ago
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3 Years Ago
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3 Years Ago
Don't allow buoyancyScale to go right to zero, as Buoyancy.cs puts the rigidbody immediately to sleep if you do! Solves some weird behaviour
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Fix compile
3 Years Ago
Added coloured directional hose materials Default colour radial menu option is now coloured green when using hose tool
3 Years Ago
Fix subs surfacing way too fast when driver dismounts
3 Years Ago
Adjust player colliders when mounted in the subs, to match them up with player bounds and make sure they can't be shot through sub walls
3 Years Ago
Auto-refresh mugshots once in a while
3 Years Ago
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3 Years Ago
merge from ai
3 Years Ago
merge from main
3 Years Ago
swimming tweaks
3 Years Ago
fix for nametags not being lit by time of day cleaned up contacts UI
3 Years Ago
Pooling fixes Don't render mugshots if the player isn't visible
3 Years Ago
First pass at climate based color grading
3 Years Ago
UI responsiveness and bugfixes
3 Years Ago
cleanup players not seen for a day from the 'seen' section of the contacts list
3 Years Ago
Skin update
3 Years Ago
no longer mark victim as enemy
3 Years Ago
added 'forget' button, tightened up control UI