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108,632 Commits over 3,867 Days - 1.17cph!

3 Years Ago
Stairwell bottom 360 degree prefabs
3 Years Ago
merge from ai
3 Years Ago
merge from animal aggro changes, improved cooldown state design and increased range at which attacked animals flee instead of charging.
3 Years Ago
Merge from render_scale/color_grading
3 Years Ago
Color grading now interpolates a lot better.
3 Years Ago
Added BanditGuard human class and switched bandit guard from scientist class to it, so that they don't play scientist sounds.
3 Years Ago
Added a doorway condition piece for tubes between modules Added dungeon and environment / water volumes to the modules Basic UVs for scale
3 Years Ago
BaseNavigator.SetDestination respects nav_disable
3 Years Ago
Added aggression timer event, cooldown state, animal design update to include cooldown state and chase less.
3 Years Ago
Merge from render_scale
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
Adding greybox models and prefabs for underwater labs procedural modules and conditionals Pre-placed sockets for condtional meshes and links between modules
3 Years Ago
Exposed TGA and EXR image type options
3 Years Ago
Image sequence export now respects resolution setting
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Scene + asset backups
3 Years Ago
Added support for exporting image sequences (in png) instead of a video file
3 Years Ago
Properly dispose the open demo when exiting play mode (editor only)
3 Years Ago
Fix for the quick blip of dive/climb sound when engine starts
3 Years Ago
Lock the framerate when exporting so that the exported video is at the desired frame rate (30/60/etc) regardless of performance
3 Years Ago
Submarine audio code improvement. Add dive/climb audio loop.
3 Years Ago
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3 Years Ago
Added export button Beginning an export will now roll back to the start of the demo or the start of a shot
3 Years Ago
Merge from demoshot
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Fixed projectile errors when pausing a demo with gunfire
3 Years Ago
Pitch adjustment for prop speed changes
3 Years Ago
Fix some issues with engine start attempts on several vehicles
3 Years Ago
Initial submarine audio system setup
3 Years Ago
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3 Years Ago
Removed unused engineStartFailSound parameter on WorkCart
3 Years Ago
GameObject rename
3 Years Ago
skin approval
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
sanity checks
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
wolf model update - Fixed seams Fixed skinning issues on lods causing popping
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
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