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11,239 Commits over 1,338 Days - 0.35cph!

2 Years Ago
Don't apply fog strength on alpha
2 Years Ago
Managed fog Squash Finish rebase Fix intellisense for native rendertools Cleaned up - not tested in game Fix Vector3.LerpTo change breaking addons Fix fog in game Only copy fog attributes on RenderScene Remove unused from SceneSystem Add ManagewdRenderPipeline.SetupWorldViewAttributes Add callback to allow setting viewattributes for a scene from c# Comments Shouldn't need this now Rebuild text shader cause I stomped it before Merge pull request #183 from Facepunch/fog Move env_gradient_fog to managed
2 Years Ago
Initial support for displaying textures in RT lighting preview for hammer No displacement or tex parameters yet, coming soon™️ https://files.facepunch.com/ognik/1b0811b1/2022-03-20_12-42-8cfa28ae-0416-4027-b08d-52c9dc9c0af9-etL2SPeV.png
2 Years Ago
RecordMovie: Use CopyTexture instead of ResolveRenderTargets to see if that fixes driver crash
2 Years Ago
Traffic Cone - feedback adjustments Merge branch 'master' of sbox
2 Years Ago
Added "Clear recent files" button to Hammer/ModelDoc/etc
2 Years Ago
Include assetpreview in toolframework Moving asset thumbnail management to c# Only render model thumbs with transparent background Thumb async Crash fix Rebuild thumbnail on asset change
2 Years Ago
New Outfit - Tanktop A nice low-cut Tanktop for summer! All intergrated with LODs.
2 Years Ago
CreateVrMove avoid crash from out of bounds when controllers not plugged in
2 Years Ago
Rebuild all UI shaders
2 Years Ago
Fix warning in cssbox too
2 Years Ago
Fix implicit truncation warning in UI shaders
2 Years Ago
Get rid of glsl_compat, don't need it
2 Years Ago
Get rid of opengl compiler
2 Years Ago
Remove all VR_CORE defines
2 Years Ago
Remove damage and health native entity components
2 Years Ago
Remove multiplayer_animstate
2 Years Ago
Remove camera_graph
2 Years Ago
Remove bugreporter
2 Years Ago
Delete lbfgs.h
2 Years Ago
Remove all perl scripts
2 Years Ago
material/decals tweak
2 Years Ago
Remove glview
2 Years Ago
Delete wmpsdk10, not used anywhere
2 Years Ago
Remove resourcesystemtest (if you get linker errors do a clean build)
2 Years Ago
Remove physics_stress_test
2 Years Ago
Remove genericreport_subtool
2 Years Ago
Remove convarhelper_subtool
2 Years Ago
Remove sampletool
2 Years Ago
Remove csv_to_kv3 Remove vpcf_to_kv3 Remove kv3tweak
2 Years Ago
Allow asset queries to take and skip
2 Years Ago
Remove spawndebugger
2 Years Ago
Remove pfm2tgas Remove pfmcomp
2 Years Ago
Remove vdwarfdump Remove sweeptest Remove resource_load_stress_test Remove psdinfo
2 Years Ago
Remove Tgadiff Remove Tgamse
2 Years Ago
Remove hashtest Remove getelfdbg
2 Years Ago
Remove echocolor
2 Years Ago
Remove dist2alpha Remove bugreporter_filequeue Remove bugreporter_subtool Remove ddsviewer
2 Years Ago
Remove Plat_IsWindowsGameDVREnabled, doesn't seem to be used for anything and adds misleading info to crash logs
2 Years Ago
Encode frames with correct timestamps
2 Years Ago
Include the dimensions in start movie log so I know what they are
2 Years Ago
Load valve_wmf in non tools mode too
2 Years Ago
Proof of concept video recording speed up using GPU h264 encoding
2 Years Ago
Cleaned AssetPublishWidget Remove Package.UpdateDetails from menu Add Package.UpdateValue Can edit name/description/release state
2 Years Ago
traffic cone - lods, gibs and width of cone made slightly wider Merge branch 'master' of sbox
2 Years Ago
Package download code wip
2 Years Ago
Do not refresh the Map Problems widget if it is disabled in View menu Delete CleanUpMap from EntityManager It is now Map.Reset, EntityManager was hidden from addons
2 Years Ago
Flex copy code now works on partial flex sets, as long as they share the same name
2 Years Ago
strip glass normal
2 Years Ago
Recompile blur shader & bump up to SM_50