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11,233 Commits over 1,338 Days - 0.35cph!

8 Months Ago
Fix Camera.Size Tool scene renders run through unified render path
8 Months Ago
Use Frustum instead to ensure created
8 Months Ago
Initialize CRnWorld::m_debugDrawFilter
8 Months Ago
Stricter Rotation.Angles() tests sboxgame/issues/3984 Some angle related MathX methods LerpDegrees, LerpRadians, DeltaDegrees, DeltaRadians Don't compare euler angles in rotation tests There's always at least two solutions Fixed sboxgame/issues#3984 Fixed typo in DeltaRadians DeltaDegrees / DeltaRadians tests LerpDegrees / LerpRadians tests
8 Months Ago
Strip IAttachmentOverride Fix attachment lookup using old/unused view Strip GetPlayerViewSetup() related paths - none of this was working anyway
8 Months Ago
Restore default_fov Strip IVModeManager
8 Months Ago
Remove unused + unneeded Graphics callbacks Remove IPhysicsWorldEventListener Render physics debug worlds if enabled
8 Months Ago
SceneCamera Tonemap (#1251) Add tonemap properties to SceneCamera
8 Months Ago
Remove all the player stuff from CViewId, give each camera a CViewId (debatable whether CViewId is needed)
8 Months Ago
Don't spam "CTextConsoleWin::GetLine: !GetNumberOfConsoleInputEvents"
8 Months Ago
Fix dedicated server crash Add dedicated server test to ci workflow
8 Months Ago
Fix Vector3.ToScreen not working as it did before and breaking lots of stuff. Implement backwards compatibility and evaluate if this is the right solution later.
8 Months Ago
Remove unused spherical vignette from renderingpipeline and core shaders Unused viewport shit in camera renderer CCameraRenderer inherits SceneCamera Name for debugging
8 Months Ago
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8 Months Ago
Allow local packages in game menu if we are not ourself a remote package. Fixes sboxgame/issues#3614
8 Months Ago
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8 Months Ago
Rotation -> Angles -> Rotation test Fails because of #1250 Deal with singularities in Rotation.Angles() Fixes #1250
8 Months Ago
Sandbox check more unmanaged types
8 Months Ago
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8 Months Ago
I didn't actually delete the debug output
8 Months Ago
Lets remove these stream extensions while they're not being used by anything since they will probably cause us some trouble in the future
8 Months Ago
I forgot to remove all the debug output
8 Months Ago
Sandbox bytes to value conversions
8 Months Ago
Out Of Game Rendering + Custom Map Loader Api
8 Months Ago
WorldTextEntity: Hammer gizmo uses specified color too
8 Months Ago
Remove unused manual base address setting Fix minor typo in vpc WorldTextEntity draws its text in Hammer & added GIzmo.Draw.WorldText
8 Months Ago
Fix fgd dying because of func_instance line
8 Months Ago
Delete damagemodifier
8 Months Ago
Delete some more unused client headers
8 Months Ago
Delete spatialentity and env_ambient_light, not even in the build
8 Months Ago
Delete keyframe_track and move_keyframed
8 Months Ago
Delete env_clock and resourceprecacher
8 Months Ago
Whitelist System.Threading.Tasks.Task.ContinueWith and System.Threading.Tasks.TaskContinuationOptions closes sboxgame/issues/issues/3751
8 Months Ago
Fix asset spray tool model selection not working Native can set managed asset picker initial search filter, material editor uses this for _color shit filtering fuck off mysql_wrapper Can right click textures for managed asset menu in met
8 Months Ago
Remove game rules proxy entity, whatever that is
8 Months Ago
Delete native point_worldtext
8 Months Ago
info_cull_triangles .fgd -> c# editoronly def Fix oopsie on info_overlay visibility_hint .fgd -> c# editoronly def Clear a bunch of these native -> nice conversions
8 Months Ago
Physics awake list uses aggregate instead of skeleton, cherry picked to make meld easier
8 Months Ago
info_overlay editor only c# definition, remove .fgd entry info_notepad editor only c# definition, remove .fgd entry remove func_instance fgd, unused Trim some fat from the .fgd
8 Months Ago
Delete info_spawngroup_landmark & info_spawngroup_load_unload, never worked and we'll think of something better after meld Delete info_dynamic_shadow_hint & info_dynamic_shadow_hint_box - unused Delete env_spherical_vignette
8 Months Ago
Citizen/animgraph: improved jumping feel by making the body & legs lean towards the landing direction This exploits the system used to partially reflect your input while airborne, but it now *reverses it* once the initial jump impulse is over. https://files.facepunch.com/maxlebled/1b0311b1/2023-09-03%2021-51-46.mp4
8 Months Ago
Add SteamInput manifest file for deck At the moment, all it does is make the right trackpad work
8 Months Ago
Add Entity.IsPawn Fixes sboxgame/issues/issues/3927
8 Months Ago
Stats.GetPlayerStats uses steamid parameter Fixes sboxgame/issues/issues/3766
8 Months Ago
Update Microsoft.CodeAnalysis.CSharp 4.6.0 -> 4.7.0 Allow C# ref returns
8 Months Ago
Hotload test for dictionary enumeration order (sboxgame/issues#3391) Use sorted dictionaries for network tables, component lists Fixes sboxgame/issues#3391 Hotload: Support sorted dictionaries in DictionaryUpgrader
8 Months Ago
Scifi Helmet adjustments and LODs
8 Months Ago
Delete vmpi completely, hastily removed from vrad2 (should be replaced with vrad3 really)
8 Months Ago
Be more careful about finding active packages Takes into account full / menu packages, fixes sboxgame/issues#3886
8 Months Ago
Restore AssetBrowser property attribute editor