196,720 Commits over 4,110 Days - 1.99cph!

9 Years Ago
- Tileset is marked as dirty and so saved correctly when updating rooms - Progress bar defintely clears now ;)
9 Years Ago
AvatarPostprocessor tweak
9 Years Ago
- Now auto save asset DB after prefab updates - Clear progress bar
9 Years Ago
Command code, radial rework Animation component tweak to grab settings the easy way
9 Years Ago
- DunGen tileset now gets cleared when updating rooms so it's entirely managed by room update tool - Added a completion console message when update has finished, clicking it will select the DunGen tileset that was just updated
9 Years Ago
- Added progress bar to room building tool and added just update option to PlayFromScrene window
9 Years Ago
- More export tool work to make it faster/easier to make rooms
9 Years Ago
Ambience quality levels + benchmark
9 Years Ago
Radial menu cleanup, default action event callback when passed a single command
9 Years Ago
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9 Years Ago
Resource editor fixes UnitSpawner editor defs
9 Years Ago
Hopeful this fixes the NRE
9 Years Ago
Enabled ocean tesselation in water q=1
9 Years Ago
StatMinip calc fix
9 Years Ago
Fixes.
9 Years Ago
Tickrate gating in stats, effects and senses components
9 Years Ago
Fixed budget tick not cycling through the tick phases correctly.
9 Years Ago
Whoops
9 Years Ago
TickModes added to EntityManager, re-instated a brute force tick of all entities for testing
9 Years Ago
- Reduced health of spikeys
9 Years Ago
Added graphicsDeviceType to hardware info, so we can bucket based on dx9/dx11/opengl etc
9 Years Ago
Fix RUST-580 - Able to loot/kill and see players and some deployables underneath sheet metal floors
9 Years Ago
Added detail map to Furnace materials
9 Years Ago
Fix for RUST-503 - See through joining gap - armored floor/ceiling on low settings (LOD)
9 Years Ago
Fix for RUST-572 Ladder Hatch appears closed from short distance
9 Years Ago
wip powerline prefab tests
9 Years Ago
- Movement tweaks
9 Years Ago
- Defaulted camera to 70 fov
9 Years Ago
FOR FUCK SAKE scaled playership by 1.3
9 Years Ago
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9 Years Ago
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9 Years Ago
Automated Linux DS Build #307
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9 Years Ago
Automated Windows Build #307
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9 Years Ago
Automated OSX Build #307
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9 Years Ago
Automated Linux Build #307
9 Years Ago
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9 Years Ago
Automated Linux DS Build #306
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9 Years Ago
Automated Windows Build #306
bot
9 Years Ago
Automated OSX Build #306
bot
9 Years Ago
Automated Linux Build #306
9 Years Ago
* Disallowed removal or engine created panels ( You can still remove Lua created panels ) * Updated ~100 more spawnicons ( L4D spawnlist )
9 Years Ago
Moar fiddling with confidence stuff.
9 Years Ago
Break
9 Years Ago
water fix c
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9 Years Ago
Automated Linux DS Build #305
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9 Years Ago
Automated Windows Build #305
9 Years Ago
Debug spawn fix, UnitCollection fix
9 Years Ago
Tribe fix
9 Years Ago
Group.Initialize fix
9 Years Ago
* More GitHub/lua changes