201,391 Commits over 4,171 Days - 2.01cph!

9 Years Ago
unit info panel shows/hides and sets basic info
9 Years Ago
Added unit long hovered event that triggers after mousing a unit for 0.5 seconds. Unit info panel now uses it.
9 Years Ago
info panel fade
9 Years Ago
fade tweak
9 Years Ago
WTP overgrowth dressing backup
9 Years Ago
Added placeholder attack view script, prefabs use it
9 Years Ago
Nuked rain distort shader + materials, updated prefab Content cleanup
9 Years Ago
Added TextMeshPro More content cleanup
9 Years Ago
Bolt rifle optimisation
9 Years Ago
tortoise SFX
9 Years Ago
WTP overgrowth dressing backup Sewage tanks creeping plants bespoke models
9 Years Ago
Building view animation WIP Enabled instancing for a bunch of materials Shader variants, includes
9 Years Ago
* Added game.GetGlobalState(name), game.GetGlobalCounter(name), game.SetGlobalState(name, state) and game.SetGlobalCounter(name, value) to access global game states set by env_global (serverside only) * Added the following enums to Lua: GLOBAL_OFF, GLOBAL_ON, GLOBAL_DEAD
bot
9 Years Ago
Automated Linux Build #536
bot
9 Years Ago
Automated OSX Build #536
bot
9 Years Ago
Automated Windows Build #536
9 Years Ago
Ground boost Messed with gravity
9 Years Ago
Fixed duplicate building views being created + more animation stuff in BuildingView
9 Years Ago
anim speed tweak
9 Years Ago
terror bird SFX
9 Years Ago
Borked piles.
9 Years Ago
split out howies concept scene buildings and adding to height test scene
bot
9 Years Ago
Automated Linux DS Build #536
9 Years Ago
Various resource interactions tweaks (exclusivity, positions, distances etc)
9 Years Ago
Pile stuff.
9 Years Ago
reworked some stuff ready for combat playback system
9 Years Ago
Longsword optimisation
9 Years Ago
CorpseParameters implements IInteractionProvider
9 Years Ago
Fixed some interaction actions being the wrong order
9 Years Ago
Fixed NRE with debug spawn panel
9 Years Ago
more prep
9 Years Ago
Fixed player controller not filtering Abilities properly
9 Years Ago
more
9 Years Ago
DataBrowser listing tweaks DispenserParameters validates dispensable names
9 Years Ago
Improved quality of lowest lod terrain rendering at ~25% cost
9 Years Ago
more combat wip
9 Years Ago
Default interactions for a few items, removed destroy on unsubscribe from SmartObject since it was no longer used Editor tweaks
9 Years Ago
Only show interaction position data warning when there are positional interactions defined in the Entity/SmartObject data
9 Years Ago
WTP overgrowth dressing backup
9 Years Ago
Waterpipe shotgun optimisation
9 Years Ago
terrorbird sfx
9 Years Ago
goat
9 Years Ago
Desires and Emotes summaries.
9 Years Ago
Bear Cave, not fully working + reimport of stats
9 Years Ago
ui
9 Years Ago
Individual grass blade clumps models for terrain grass
9 Years Ago
Cherry picking grass meshes
9 Years Ago
Cherry picking overgrowth material / textures
9 Years Ago
Disabled terrain base pyramid map baking
9 Years Ago
Updating to latest overgrowth material