reporust_rebootcancel

129,931 Commits over 4,140 Days - 1.31cph!

3 Years Ago
Conveyors now split their results evenly if they detect a splitter instead of waiting for a container to fill up before moving onto the next container Note that when using a minimum filter setting this will split the desired move amount between the various containers
3 Years Ago
Merge misc_jan_23 -> Main
3 Years Ago
Fixed storage adaptors/crafters not getting parented properly after previous change
3 Years Ago
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3 Years Ago
Switched from using the slot system to the socket system for placing industrial crafter/storage adaptor This allows us to have multiple mount points for these entities Added extra points where the storage adaptor can be attached to boxes for easier base building
3 Years Ago
▅▆▍██▊▊▅▉▌ ▅▉▅▌▇▍▇▆▆ ▌▋▋▍█▉▊ ▋█▋▅▉ ▅▉▆▊ `▆▄█▊█▅▊▆▉▆█▅▋▌` █▍▋▆. ▉▆▇ ▇ ▉▌▋▌▆ █▇▆▍ ▄▍▅▅▍▌▊▌▊▄▉▇▆▅ ▉▄ ▉▆▆▌▌ ▄▍▆ ▍▉▊▌▊▍▆▌▆ ▆█▆▉▋ █▄▄█▌ ▆▋ ▍ ▆▋▅▋▋▅▅ █▅▍
3 Years Ago
Merge from industrial
3 Years Ago
Fixed pipe viewmodel not getting clothing assigned
3 Years Ago
Fix exception when setting a Min/Max value on a conveyor to an empty string Removed item crafting logs Turn on/off interaction on crafter is now default option if powered
3 Years Ago
Applied changes on the road sign overhead gantry
3 Years Ago
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3 Years Ago
Fix pooling error when multiple furnaces share the same loot panel
3 Years Ago
subtracting 78069
3 Years Ago
subtracting 78044
3 Years Ago
Added missed pieces to road safety barriers
3 Years Ago
Set up RC logic on autoturret Make use of IRemoteControllable.Occupied to only allow one player to control drones/autoturrets at a time
3 Years Ago
Merge from main -> rust_metrics
3 Years Ago
Fix loop typo & serialize objects as objects instead of strings
3 Years Ago
Final'ish bullet parameters for all physicsmats. Additive explosive WIP. Related mat tweaks.
3 Years Ago
Refactor computer station so bookmarks only remember the camera identifiers (no more entity IDs) Fixes drone bookmarks not working after picking up and redeploying it
3 Years Ago
▅▋▍ ▄▍ ▉██ ▋▉▋█▌▄▆▊▌ ▆▉█▇ ▇▆██ ▅▊▇▇.█▆▉▆▋▊ ▉▌ ▉▌▊▌_▅▅█▍▍▋▋.▋▄▉▇█▋, ▊▌ ██▊▋▍▄/▅▇▆▅▅▅ ▇▋▌▇ ▇▌▊▆▅▌ ███
3 Years Ago
merge from main
3 Years Ago
▅▅▉▊▄ ▋▉█▉.▌▆▌█▍▌ ▇▄▍ █▊▅▌_▍▋▆▌▍▅▋.▌▉▄█▊▍ █▅▅█▉ ▆▊▄▆▍▆ ▄▋▉▌▇█ ▄▆▆ ▇▆▋▇▅▌ █▋▊▆▆█▌ ▄█▆▌█▍▇█▌.
3 Years Ago
IRemoteControllable changes to use playerID instead of BasePlayer instances Implement CanControl on Drone so only one player can control it at a time
3 Years Ago
Iterated on stone&glass impacts for the new meshes. Scene backup
3 Years Ago
Only allow picking up when not flying Pick up will save the RC ID in the item, deploy will restore it
3 Years Ago
Testing fitting a plane to the ocean surface based on given control points, then using that to orient the boat.
3 Years Ago
additional test save
3 Years Ago
last of the weapon configs.
3 Years Ago
Skin bundles
3 Years Ago
Spin the propellers when flying
3 Years Ago
and more configs...
3 Years Ago
more weapon configs...
3 Years Ago
Fix for dryfire sound looping on p17 & SAP
3 Years Ago
merge from industrial
3 Years Ago
Nuclear silo progress Tweaked UVs on assets that use oil rig textures to fix issues new variants Added a clean oil rig texture variant
3 Years Ago
protocol++
3 Years Ago
more weapon configs
3 Years Ago
backup
3 Years Ago
backup
3 Years Ago
more weapon configs
3 Years Ago
Added a PID controller to stabilize boats when in the air
3 Years Ago
Updated LODs for road sign overhead gantry
3 Years Ago
Worked on few changes for road sign overhead gantry
3 Years Ago
more weapon configs
3 Years Ago
more weapon configs
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
subtracting map_optimize 77930 77890
3 Years Ago
merge from RestoreInvisibleChair