134,410 Commits over 4,444 Days - 1.26cph!
First pass at climate based color grading
UI responsiveness and bugfixes
cleanup players not seen for a day from the 'seen' section of the contacts list
no longer mark victim as enemy
added 'forget' button, tightened up control UI
Night vision goggle post effects
Small exposure speed tweaks on main_base
BaseNavigator returns false (and states return an error) if the target position is not within attack range
no mugshots of sleeping/dead people
phrases, tighter mugshotDot, removed debug.logs
fixed nametag indicators not visible when teams were mismatched
fixed nametag colors not updating immediately
New grading profiles for each biome.
changed optimisation settings on wolf & boar idle
Set boar fur to cast no shadows
Mark displayName in RelationshipManager proto as optional (should help bugged players rejoin)
Don't store relationship data if either player is an npc
Human GetBestTarget improvements and human AI design updates.
Simplify and improve the sub dive/climb method
Fixed buoyancy regression bug that broke buoyancy with other water sources (swimming pool etc)
Adjusted sub mass and buoyancy
Refactor and standardise playback controls for future tracks
Adjusted duo sub driver view pos. Increased sub user's underwater view distance.
IK setup for driver and passenger hands and feet
Adjusted solo sub mount and eye pos so that it works well in both first and third person. Viewing eye pos and ACTUAL eye pos were quite different.
merge from the water_catcher_fixes
Overlays are mostly controlled by weight only now.
Solo sub mount changes, player is not standing
Added visual UI interaction option for swapping seats in the duo sub, if the player looks far enough behind them
Duo sub rear seat mount and view angle adjustments.
wolf - attack update, animator update
only show nametag if player waving is aiming at local player
color nametag to a maximum of 50% friendly/enemy color based on reputation
consider acquaintance for reputation scoring only if time nearby is significant
do not add to acquaintance weight in safe zones
network++
UI cleanup, convar for seendistance, don't capture seen players without LOS
esc now closes contacts panel