reporust_rebootcancel

121,121 Commits over 4,018 Days - 1.26cph!

6 Years Ago
Scene2Prefab now maintains nested prefab links (faster prefab rebuild, much smaller prefab size, slightly faster loading times) Fixed Scene2Prefab hierarchy flattening not doing anything
6 Years Ago
[D11] - Cosmetic UI tweaks / Texture size reductions
6 Years Ago
[D11][#2265] Fix for server rockets exploding when fired
6 Years Ago
[D11] DTLS networking Linux and PS4 valid socket read timeout error handling.
6 Years Ago
Fixed skins not applying to concrete barricade
6 Years Ago
[D11][2258][[PS4/XB1] Fire effect appears through objects] Using the wrong depth sample buffer. [D11][OFFSCREENPARTICLES] CPU/GPU particle scaling work
6 Years Ago
[D11] [UI] Fixed look at tooltip not correctly showing collectibles and other items.
6 Years Ago
Merge from main
6 Years Ago
[D11] Win64 client asset build fixes (hopefully)
6 Years Ago
[D11][#2218] Cherrypicking r35682 for key lock deployable
6 Years Ago
Skin bundle update
6 Years Ago
[D11][UI][#2267] Fix for survey charge notes not showing
6 Years Ago
[D11] Temporarily disabled asset stripping from the debug Linux server build to isolate the problem.
6 Years Ago
Unsaved
6 Years Ago
Asset farm scene. 100k lux, 6000 kelvin sun profile test. Nixed the oldest fake volumetrics from ceiling/search/siren lights.
6 Years Ago
Asset farm progress. Naming consistency fixes.
6 Years Ago
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merge into main
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merge into main
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merge from main
6 Years Ago
Added another threshold for shore foam control (far) + distance blending + distance fade Toned down shore foam significantly using new controls
6 Years Ago
AssetGallery stuff
6 Years Ago
Deleted some shaders we don't need anymore Temporarily fixed some shaders to prevent compile errors
6 Years Ago
Merge from main
6 Years Ago
protocol++
6 Years Ago
Fixed missing shore vector map on procmap servers Cherry picked 36392
6 Years Ago
Terrain shader hackz
6 Years Ago
[D11] [UI] Spam warning seconds remaining attempt #2.
6 Years Ago
[d11][Audio] Slight volume tweak to FE ambience Volume sfx.
6 Years Ago
[D11] code gen for last commit
6 Years Ago
[D11] [UI] Fixed spam warning not displaying correct seconds remaining value.
6 Years Ago
[D11] Implemented special action button and quick turn action. Added swap special action changed map control in config b to hold left to make room for special action button hold
6 Years Ago
[D11] [UI] Removed temporary color tag from translation file.
6 Years Ago
[D11] [UI] Fixed text colour on spam error message.
6 Years Ago
[D11] [UI] Added new spam warning call in console system. Set spam prevention to utilise new call.
6 Years Ago
[d11][Audio] Added frontend ambience.
6 Years Ago
[D11] [UI] Added translation for popup when being kicked from the server due to spamming.
6 Years Ago
[D11] [UI] Fixed incorrect spam seconds remaining calculation. Part 2.
6 Years Ago
[D11] [UI] Fixed translation for spam warning.
6 Years Ago
[D11] DTLS XBone plugin target name set correctly, and XDK updated.