121,361 Commits over 4,018 Days - 1.26cph!
Additional barrel spawn location at launch site office buildings to prevent 30 barrels spawning in one room
Watchtowers can no longer be placed under terrain (exploit fix)
leylock no longer uses codelock guide mesh
Removed placeholder cube and use building plan while deploying locks
Steamworks currency format updates
Experimenting with unloading prefabs
Temporary fix for client depending on ServerProjectile
M39 attachment positions & vfx.
Bolt brake fix.
Test scene backup.
rare research cost lowered to 125 from 250
very rare research cost lowered to 500 from 750
tweaks to shader (a touch of fresnel)
Fixed not being able to close Modal.Success on itemstore
Server count text localized
wood/metal/cloth localized
Added context menu to text component to add a localized component
Localized option headers
Localized option tooltips
Show inventory refresh over childlock, to explain icon loading delay better
Don't refresh workshop/inventory every time you tab to it
Added FadeIn/FadeOut options to TabToggle
Nixed the pfx_bolt_open_smoke anim event. Fumes now embedded with the cartridge ejection effect instead.
More rifle stuff.
Bolt silencer offset fix.
Don't make a copy of prefabs when preprocessing them (in builds only)
▄▄▇▆▌ ▅▌█▆ ▇▊▋█ ▌▉▅▄▍ ▌▉▇▆▊█ ▆▋▍
Fixed one way shooting window on large Oilrig
Fixed being stuck when jumping next to fuel tank on large Oilrig
Fixed flyhack FP when jumping on oilrig crane
Fixed oilrig_interiors LOD2 offset
Scene2Prefab
[D11] [UI] Fixed server row texts being too long. Fixed server info name text being too long. Server list should now default select entry 0 each time you trigger a list refresh (by search, filter, or manual refresh).
[D11][Tutorial] Optimised tutorial map navmesh
[D11][UI] Fixed a few hud error messages ensured they only translate when needed
Prepare video before switching to menu screen (avoid seeing black screen for a second)
Allow webm menu videos
Fixed favourites for real (was showing history servers as faves)
Fixed workshop wrong category selected
Vitals order (again)
Fixed server fave weirdness
Fixed item dropping not working
[D11] Update pickup deployed objects. Added pickup information to locker
[D11] Tweaked light toggle behaviour when having multiple items equipped with lights
[D11] [UI] Adjusted Tutorial HUD. Compass disabled until free-roam mode enabled at the end. Objectives UI Size increased for easier visibility.