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128,993 Commits over 4,140 Days - 1.30cph!

6 Years Ago
terrain foliage rocks, for stones and gravel splats
6 Years Ago
Early exit playrecording if no filename is provided
6 Years Ago
Added audio.debugvoicelimiting to print a log whenever a sound is ended early because of limits Added audio.printSounds to print out the number of currently playing sounds by definition
6 Years Ago
updated chassis with max compression suspension, tweak steering skin, fix front axle hole in mesh
6 Years Ago
UIMusicNotes now animate a child rather than the root to avoid messing with the layout
6 Years Ago
Hooked all remaining notes up to the piano (now 88 notes in total)
6 Years Ago
Note importer can now assign midi notes
6 Years Ago
Create music help note list straight away rather than relying on order of execution
6 Years Ago
updated WIP cabin module, getting latest
6 Years Ago
Can now select from available IK targets when importing new sfx
6 Years Ago
Added an exit time condition to the tambourine shake to make it last longer
6 Years Ago
Smoothed suspension visual movement even with rapid wheel hit changes
6 Years Ago
IK Hands will stay in their play pose while a note is being held on the piano
6 Years Ago
Do the visual lookat operation in one rotation call
6 Years Ago
Looping sounds now have an end time in case it doesn't get an end signal for whatever reason
6 Years Ago
cowbell sound polish
6 Years Ago
Fixed axle angle being unsigned, not working with negative values
6 Years Ago
Fixed help display hiding when a non-local player stops using an instrument
6 Years Ago
Cleanup and manifest rebuild
6 Years Ago
Merge from main
6 Years Ago
Fixed a bunch of problems; now all shapes working properly and matching request Updated hair set assets and related prefabs
6 Years Ago
drumkit sound polish better arrangement for drumkit notes on numpad
6 Years Ago
Merge from main
6 Years Ago
Compile fix fix
6 Years Ago
Compile fix
6 Years Ago
Minor map edit
6 Years Ago
Merge chassis update back into to Vehicles.
6 Years Ago
tweaked steering skin
6 Years Ago
[DTLS] Numerous fixes. Syncronize receive/connect. Send disconnect fragment correctly. Bumped protocol. Built everying/endian fixed.
6 Years Ago
merge from main
6 Years Ago
[D11] Tweaked LOD distances on droppable items
6 Years Ago
[D11] + More compound assets LOD tweaked
6 Years Ago
[D11] possible fix for TC woes.
6 Years Ago
Merging from main...
6 Years Ago
vm cowbell anim updates
6 Years Ago
merge into main
6 Years Ago
minor bugfixes protocol++
6 Years Ago
merge from main
6 Years Ago
Scene
6 Years Ago
6 Years Ago
[D11] Harbor1 SLOD Textured
6 Years Ago
[D11] Foce save on server startup
6 Years Ago
[D11] Foce save on server startup
6 Years Ago
Candles don't use gigantic textures. Added translucency & mat conversion.
6 Years Ago
Print more useful information into the console on player join
6 Years Ago
Backup
6 Years Ago
Changed "has entered the game" to "has spawned" Don't show irrelevant network id in player.ToString()
6 Years Ago
Include the reason in the server restart countdown messages
6 Years Ago
Tell everyone on the server when kicking someone because of cheats Print in console when kicking someone because of cheats
6 Years Ago
[D11] Lighthouse and Sphere_Tank SLODs Textured