193,488 Commits over 4,079 Days - 1.98cph!

5 Years Ago
Only update VitalNote text if they're shown (!) Throttle NoticeArea updates
5 Years Ago
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5 Years Ago
LookAt text tweak
5 Years Ago
Only update HudElement when totally needed
5 Years Ago
Merge from main/hdrp
5 Years Ago
Fixed first font ranges (starting with 0) never working for Lua created fonts Fixed changes to surface.CreateFont affecting fonts whose typeface name is exactly the same as their in-game name
5 Years Ago
Fixed WaterSystem allocations
5 Years Ago
Fixed GC in PlayerWalkMovement.GroundCheck Fixed GC in TimedExplosive.DoCollisionStick
5 Years Ago
added descriptions to scripts in world stack
5 Years Ago
[D11] [UI] [LOC] Fixed Japanese text being truncated in certain places.
5 Years Ago
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5 Years Ago
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5 Years Ago
util.GetModelInfo's KeyValues field is no longer empty for packed vcollides
5 Years Ago
[D11] Upscaled few textures that looked low res in game and have texture streaming enables
5 Years Ago
Improve handling of Demo/Save/Dupe subscriptions Improve handling of Hidden addons on the workshop, so they are displayed as such in the addons menu More friendly Steam error messages from steamworks library functions Added "visibility" key to steamworks.FileInfo, and repalced title and description wiith "Hidden addon" if they are empty
5 Years Ago
[D11] [LOC] Tweaks to American English localisation file to fix some missing strings.
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
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▍▍▌▉ ▊▄▌▄▆▌, ▍▋▉▆▆▆▉ ▆▆▌▋▉▋▍▊▌ ▋▆▍▊▌▄ ▄▍▋▄ █▄▊▅▆▍.
5 Years Ago
[D11] Fuel Engine Material Fix
5 Years Ago
[D11] [UI] Fixed some localisation issues.
5 Years Ago
[D11] Fixed missing function in PS4 specific file.
5 Years Ago
[D11] Added define around overrideShader variable.
5 Years Ago
Fixed compile error
5 Years Ago
Crosshair/LookingAtTooltip UI no longer use animators LookingAtTooltip text uses RustText Throttle UpdateLookingAt instead of running every frame
5 Years Ago
don't initialize steam api in inputsystem
5 Years Ago
[D11] Added support for XB Crossplay Auth as outlined in 3075. Fixed block list issue missed in 44604.
5 Years Ago
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5 Years Ago
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5 Years Ago
[D11] [LOC] Added translations for languages.
5 Years Ago
Added missing river mesh script to world stack
5 Years Ago
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5 Years Ago
[D11] Removed unneeded components/ gameobjects from Find/join game and ingame options prefabs
5 Years Ago
[D11][#3310] Move Serialized variables outside of client define in ui
5 Years Ago
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5 Years Ago
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5 Years Ago
Throttle HasVoiceData check
5 Years Ago
Profile SoundManager.Update better
5 Years Ago
Simplified TimeWarning to just do a ScopedProfile - holding off on renaming it until next year (alocation free, should have less impact in release builds)
5 Years Ago
[D11] Wood Spikes Fix
5 Years Ago
protocol++
5 Years Ago
merge from xmas_2019
5 Years Ago
[D11][#3310] Restore client define to standalone default defines.
5 Years Ago
Throttle and cache foot IK traces, added player.footikrate
5 Years Ago
SRP implementation of Render Complexity Debug Shader, fixed for HDRP
5 Years Ago
[D11] Launch Site Planter Fix
5 Years Ago
[D11] Fix for Floating Assets in Stone Quarry
5 Years Ago
[D11] Bump network protocol
5 Years Ago
[D11] Bump network protocol