193,488 Commits over 4,079 Days - 1.98cph!
Only update VitalNote text if they're shown (!)
Throttle NoticeArea updates
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Only update HudElement when totally needed
Fixed first font ranges (starting with 0) never working for Lua created fonts
Fixed changes to surface.CreateFont affecting fonts whose typeface name is exactly the same as their in-game name
Fixed WaterSystem allocations
Fixed GC in PlayerWalkMovement.GroundCheck
Fixed GC in TimedExplosive.DoCollisionStick
added descriptions to scripts in world stack
[D11] [UI] [LOC] Fixed Japanese text being truncated in certain places.
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util.GetModelInfo's KeyValues field is no longer empty for packed vcollides
[D11] Upscaled few textures that looked low res in game and have texture streaming enables
Improve handling of Demo/Save/Dupe subscriptions
Improve handling of Hidden addons on the workshop, so they are displayed as such in the addons menu
More friendly Steam error messages from steamworks library functions
Added "visibility" key to steamworks.FileInfo, and repalced title and description wiith "Hidden addon" if they are empty
[D11] [LOC] Tweaks to American English localisation file to fix some missing strings.
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[D11] Fuel Engine Material Fix
[D11] [UI] Fixed some localisation issues.
[D11] Fixed missing function in PS4 specific file.
[D11] Added define around overrideShader variable.
Crosshair/LookingAtTooltip UI no longer use animators
LookingAtTooltip text uses RustText
Throttle UpdateLookingAt instead of running every frame
don't initialize steam api in inputsystem
[D11] Added support for XB Crossplay Auth as outlined in 3075. Fixed block list issue missed in
44604.
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[D11] [LOC] Added translations for languages.
Added missing river mesh script to world stack
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[D11] Removed unneeded components/ gameobjects from Find/join game and ingame options prefabs
[D11][#3310] Move Serialized variables outside of client define in ui
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Throttle HasVoiceData check
Profile SoundManager.Update better
Simplified TimeWarning to just do a ScopedProfile - holding off on renaming it until next year (alocation free, should have less impact in release builds)
[D11][#3310] Restore client define to standalone default defines.
Throttle and cache foot IK traces, added player.footikrate
SRP implementation of Render Complexity Debug Shader, fixed for HDRP
[D11] Launch Site Planter Fix
[D11] Fix for Floating Assets in Stone Quarry
[D11] Bump network protocol
[D11] Bump network protocol