193,194 Commits over 4,049 Days - 1.99cph!
Changed Transport heli explosion sound
Changed Transport heli explosion sound
[D11] 34 assets in compound scene updated with vertex shader LODs
[D11] 34 assets in compound scene updated with vertex shader LODs
Can now drag items into lockers. Bit of Locker refactor to be able determine row type (clothing/items) per gear set.
Can now drag items into lockers. Bit of Locker refactor to be able determine row type (clothing/items) per gear set.
+ changed lods in depolyables
+ changed lods in depolyables
+ [D11] Gas Station objects removed/manifest updated/scene to prefab
+ [D11] Gas Station objects removed/manifest updated/scene to prefab
[D11] update some unused shaders just to shut up the errors.
[D11] update some unused shaders just to shut up the errors.
[D11] add missing engineTime in Entity message
[D11] add missing engineTime in Entity message
horse breeds affect speed
horse breeds affect speed
[D11] + Objects removed from Launch_Site/Scene to prefab/Manifest
[D11] + Objects removed from Launch_Site/Scene to prefab/Manifest
[D11] Re-enable hurt overlay on console
[D11] Re-enable hurt overlay on console
[D11] Connected players dump to rustworks.log on server command, ready to deprecate the polled players telemetry.
[D11] Connected players dump to rustworks.log on server command, ready to deprecate the polled players telemetry.
[D11][UI] change size of player preview RT to reflect increased size on screen (from 256 to 512)
[D11][UI] change size of player preview RT to reflect increased size on screen (from 256 to 512)
Moved bone retargeting step
Moved bone retargeting step
punch scale the progress timers
punch scale the progress timers
Fixed workshop skin preview for newly created deployable skins not showing
Fixed workshop skin preview for newly created deployable skins not showing
Re-enable the icon scaling on MouseEnter
Re-enable the icon scaling on MouseEnter
Merge from map_improvements
Merge from map_improvements