193,425 Commits over 4,079 Days - 1.98cph!

6 Years Ago
Code fixes for updated hdrp
6 Years Ago
Pipleline packages release/2019.3#17c4f67762
6 Years Ago
Pipleline packages release/2019.3#17c4f67762
6 Years Ago
Merge blueprint button fix from crafting_improvements
6 Years Ago
Merge blueprint button fix from crafting_improvements
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
Fix for blueprint button favourite hover-state icon disappearing when hovered and getting an inventory refresh
6 Years Ago
Fix for blueprint button favourite hover-state icon disappearing when hovered and getting an inventory refresh
6 Years Ago
[D11] Planter box colliders adjusted.
6 Years Ago
[D11] Planter box colliders adjusted.
6 Years Ago
Fix for color tint shader graph name issue
6 Years Ago
Fix for color tint shader graph name issue
6 Years Ago
Skin is now correct
6 Years Ago
Skin is now correct
6 Years Ago
[D11] [UI] Fixed navigation bar not updating when picking up and dropping item icons on the same inventory slot.
6 Years Ago
[D11] [UI] Fixed navigation bar not updating when picking up and dropping item icons on the same inventory slot.
6 Years Ago
[D11] [Audio] Comments out more voice debug code to fix 2771
6 Years Ago
[D11] [Audio] Comments out more voice debug code to fix 2771
6 Years Ago
[D11] [Audio] Comments out more voice debug code... looks like this somehow caused a crash in release.
6 Years Ago
[D11] [Audio] Comments out more voice debug code... looks like this somehow caused a crash in release.
6 Years Ago
Oil Refinery small additional LOD pass
6 Years Ago
Oil Refinery small additional LOD pass
6 Years Ago
[D11][OPTIMIZATION] Spawn entities. Loop budfgeting/coroutine fix/debugging/code clean
6 Years Ago
[D11][OPTIMIZATION] Spawn entities. Loop budfgeting/coroutine fix/debugging/code clean
6 Years Ago
Oil Refinery large additional LOD pass
6 Years Ago
Oil Refinery large additional LOD pass
6 Years Ago
Sphere tank additional LOD pass
6 Years Ago
Sphere tank additional LOD pass
6 Years Ago
New UI assets Hooked up death skull, gradient circle and death marker assets
6 Years Ago
New UI assets Hooked up death skull, gradient circle and death marker assets
6 Years Ago
Unsaved changes
6 Years Ago
Unsaved changes
6 Years Ago
cherrypick 39740 boat engine and heli rotor fixes
6 Years Ago
cherrypick 39740 boat engine and heli rotor fixes
6 Years Ago
Cowbell world model + Icon Update guitar with new model + Icon
6 Years Ago
Cowbell world model + Icon Update guitar with new model + Icon
6 Years Ago
From code review: Move hand props to Key controller to solve sticks being left on player model during pool They get positioned during IK pass and never actually parented to the player
6 Years Ago
From code review: Move hand props to Key controller to solve sticks being left on player model during pool They get positioned during IK pass and never actually parented to the player
6 Years Ago
From code review: _mounted is now populated on the client and server, and GetMounted() is now a shared method This removes the need for UsingPlayer so that was removed
6 Years Ago
From code review: _mounted is now populated on the client and server, and GetMounted() is now a shared method This removes the need for UsingPlayer so that was removed
6 Years Ago
Fuel now used per engine instead of per vehicle. Also use less fuel at idle, more with increasing throttle.
6 Years Ago
Fuel now used per engine instead of per vehicle. Also use less fuel at idle, more with increasing throttle.
6 Years Ago
█▋▌▍▋▊ ▅▍▅▆ ▊█▉▅▇▇▌▍▍ ▍▄▌ ▇▄▋▌▍▇ █▅ ▇█▉▋▅▆, ▍▊▋▅▌▋ ▉▋▊▇▄▇▋▊█ ▍▅▌▅▉▇▋ ▆▍▊▋█▍
6 Years Ago
▅▍▌▋▆▌ ▊▉▍▉ ▋▆▌▋▊▌▄▌▍ ▊▊▇ ▇▄▋▊▊▅ ▍▇ ▆▆▆▍▍▆, █▅▌▆▅▌ ▍▄▌▍▋▇▊▋▅ ▍█▇▌▋▉▋ ▍▊▅▉▉▉
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Fixed icon import settings for new instruments Added an ItemIcon Import settings preset
6 Years Ago
Fixed icon import settings for new instruments Added an ItemIcon Import settings preset
6 Years Ago
From code review: Reset mountedSpineLookWeight Removed some xml method comments Disable saving on key controller child entities Remove cachedPlayer and SetPlayer() from InstrumentKeyController