199,051 Commits over 4,140 Days - 2.00cph!

6 Years Ago
[D11][UI] Added method for changing item skin via the player to allow for the inventory switch skin menu. Implmented switch skin menu in inventory
6 Years Ago
DColorButton: Added ability to disable the tooltip (Community)
6 Years Ago
Fixed Citizens being unable to guide RPG rockets You can now run over friendly NPCs with vehicles
6 Years Ago
Added a cocaine mission too
6 Years Ago
[D11] [Audio] Adds leaderboard sorting sfx
6 Years Ago
[D11] [Audio] Adds leaderboard sorting sfx
6 Years Ago
[D11] disable auto-sync-transforms for QA
6 Years Ago
merge
6 Years Ago
Tweaked the interaction menu
6 Years Ago
[D11] Upload Master Server Builds to Rustworks
6 Years Ago
[D11] Enabled the option to build CLIENT only builds again
6 Years Ago
[D11] Enabled the option to build CLIENT only builds again
6 Years Ago
wip AI optim
6 Years Ago
Set door healths
6 Years Ago
Fixed NPC stats
6 Years Ago
dealers are selling all the drugs
6 Years Ago
[D11] Extend building range of a number of the bigger objects (stairs, external walls etc)
6 Years Ago
[D11] [Audio] Adds in missing sfx hooks
6 Years Ago
[D11] [Audio] Adds in missing sfx hooks
6 Years Ago
Processor tables set up etc.
6 Years Ago
[D11] 31218 and 33063 from main branch. A few modifications needed to prevent other updates being dragged in, there are all commented and can be reverted when we update more broadly.
6 Years Ago
Specular working
6 Years Ago
scene2prefab excavator
6 Years Ago
tweaks to trucks and crane control panels placement
6 Years Ago
Moved crane control panel prefab folder above Added RendererLOD instead of LODGroup
6 Years Ago
[D11] [Audio] Rearranges order of audio settings in FE menu
6 Years Ago
[D11] [Audio] Rearranges order of audio settings in FE menu
6 Years Ago
[D11] [Audio] Fixes leaderboards extra clickiness
6 Years Ago
[D11] [Audio] Fixes leaderboards extra clickiness
6 Years Ago
▉▅▅▅▄▋ ▅▄▄▇ ▌▆▄▉▍▌▇▆▊ ▌▍▄▍▊▆ █▍▌▌▅▌▉ ▇▉▍▆ ▌▊▄▋ ! ▄▅▊▄▅▊██ █▉█▉ ▅▉▇▉▆▉▍▊▋ ▆▅ ▌▉▇▍▉▊▋ ▍▋▅▍ ▋▋ ▇▍█ ▊▍▉ (█▆▊▆█ ▋▅ ▇▍▆▋, ▇▄▌ ▄▋█'▌ ▋▌▌▊ ▉▋ ▇▅ ▋▊▅▇▅▆▊ ▆▌▍ ▅▆▍ ▅█▆▋▋ ▄▋▍▍▋ ▊█▉ ▌▄▊▋ ▊▍▌▆▄█▆▊▅█ ▋▋▍▄▉ ▆▍▊█▊▍▌▋▉ ▆▋▍▉▌▉) █▉▉▅▆▆▇ ▋▄▍▄ ▅▉▊▄▅▄▊ ▄▅ ▊▆▊ ▄▌▌▅▇▍ ▆▉ ▊▋▊ ▍▅▆▌▋ ▇▍▆ ▉█▊▋▆▅█ ▅▋▆█ ▋▌▅▍▉▆ █▄▄ ▋▋ █ ▇▇▍▊▍▍ ▆▌ ▋▆█▊▅█▄▉ ▄▌ ▌▉▆▆.▄▋▋▅▊ (▉▇▆▌█ ▋▄ ▆█▆▉, ▉▅▉ ▇▋█'█ ▉▋▅▆▌ ▄▆ ▌▆▅▅▇▅ ▌▋▆▊ ▉█▇ ▍▌ ▄▅▊ ▆▉▆▊▍ ▌█▉▇▆█▉)
6 Years Ago
[D11][Tutorial][#2066] Added tutorial action to enable/disable blueprint icon highlight in crafting panel
6 Years Ago
Metal_panels_a rusty variant texture Material tweaks
6 Years Ago
[D11] Jenkins should now include the client prefabs in the assetbundle
6 Years Ago
[D11] DTLS client exception fix when server contact is lost.
6 Years Ago
[D11][Tutorial][#773] Tool cupboards can no longer be placed next to each other, fixed a bad prefab link in abandoned shelter scene
6 Years Ago
Quick rename
6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
merge from main
6 Years Ago
[D11] [UI] Added Coordinates and FPS Counter to hidden HUD elements list.
6 Years Ago
[D11] XboxOne achievement icons
6 Years Ago
[D11] DTLS client disconnection callbacks.
6 Years Ago
[D11] [UI] Disabled Compass entirely in Tutorial. Enabled Stance and Inventory Icon indicators in Tutorial after exiting cave. Fixed some various HUD elements being children of other sections that was causing certain elements to incorrectly tween in/out.
6 Years Ago
[D11] Don't use fuel when broken
6 Years Ago
[D11] Fix typo
6 Years Ago
[D11] Disable noclip in final builds
6 Years Ago
[D11] Enable D11_FINAL_BUILD on master build from new Jenkins
6 Years Ago
[D11] Poll time increase
6 Years Ago
[D11] Fix server compile issues