199,230 Commits over 4,140 Days - 2.01cph!

6 Years Ago
[D11] Typo in Jenkinsfile
6 Years Ago
#1988, #2033, updates to various item descriptions that weren't verbose enough.
6 Years Ago
[D11] New stages in jenkins
6 Years Ago
Resolving unit -> room references on the client and re enabled deployable condition for building ownership.
6 Years Ago
[D11] Update Fireplace quick actions
6 Years Ago
fix for Agent must be on active navmesh spam
6 Years Ago
[D11] [Audio] Fixes pause menu clickyness
6 Years Ago
[D11] [Audio] Fixes pause menu clickyness
6 Years Ago
[D11] Update Beanie hat descriptions
6 Years Ago
Remove friends list
6 Years Ago
collapsed rocks quarry dressing static ore nodes prefabs placement flow fixes
6 Years Ago
[D11] Proper way for Jenkins to clean Workspace
6 Years Ago
[D11][Tutorial] Fix for issue #606, loot boxes no longer continue to decay in the tutorial
6 Years Ago
Unit ownership fixes
6 Years Ago
charge/knockback wip stuff, wip setup for jumper knockback
6 Years Ago
async exception crash bandaid
6 Years Ago
Added Panel:IsWorldClicker() Sandbox Desktop Widgets feature (Context Menu icons like Player Model Selector) no longer prevents properties system from being able to target entities, and will automatically stretch to fit its contents with too many icons Fixed prop_vehicle_crane's interference with vehicle 3rd person camera and properties system Added safeguards for Player.GetVehicle not returning a vehicle in properties system (Community Contribution)
6 Years Ago
[d11] [Audio] Some minor tweaks
6 Years Ago
[D11][UI] removed unneeded layout group
6 Years Ago
[D11][UI] Improvements to Vehicle fuel storage UI, Added new loopt panel class to control Vehicle fuel storage. Removed unneeded translate call.
6 Years Ago
[D11] [Audio] Adds in popup alert sfx
6 Years Ago
[D11] [Audio] Adds in popup alert sfx
6 Years Ago
[D11][Tutorial] Added map marker for node collection and cleaned up unused asset, updated manifest
6 Years Ago
[D11] [UI] Fixed code lock navigation bar having incorrect input icons on PS4.
6 Years Ago
Undo 35217
6 Years Ago
Limit blursize of surface.CreateFont to 0-80 inclusive to avoid crashes
6 Years Ago
[D11] Re-adding Flame Turret sounds
6 Years Ago
[D11] [UI] Fixed Holding "Use" button on objects resulting in them rotating when Hammer is equipped, rather than using the item (in cases where there's only 2 options, not 3 or more).
6 Years Ago
Fixed blurry flags
6 Years Ago
[D11] [Audio] Fix map ping
6 Years Ago
[D11] [Audio] Fix map ping
6 Years Ago
Main menu screen by default
6 Years Ago
Fixed OneActiveSibling being editor only
6 Years Ago
Fixed menu panel alignments
6 Years Ago
[+] Add Unity setup change
6 Years Ago
[D11] [UI] moved the fuel remaining calculation to the server, so that we can calculate it properly in seconds
6 Years Ago
Split menu into prefabs instead of scenes
6 Years Ago
[D11][UI] Fix for broken font issues
6 Years Ago
[+] Honor strict Jenkins syntax
6 Years Ago
ServerInit fix
6 Years Ago
LOD distances optimization pass killed some lights to halve tricount
6 Years Ago
[D11] Changes for Jenkins
6 Years Ago
tweaks and backup before lootspawns
6 Years Ago
wip added brick and concrete trims
6 Years Ago
fxied lvl up UI fx
6 Years Ago
tilehighlight arrow sorting fixed award panel ui particles
6 Years Ago
Give NPCs infinite cash to buy stuff + fix inventory issue.
6 Years Ago
Remove no-longer-necessary cash sync.
6 Years Ago
adding renderpass so the FX render over the tile highlight
6 Years Ago
Removed some unused packages, updated the others.