243,644 Commits over 3,898 Days - 2.60cph!

10 Years Ago
[racer] Camera follows cars that have yet to finish after the player completes the race.
10 Years Ago
RustBuilder - log exitcode with log file extract
10 Years Ago
Always log checksum if in-editor
10 Years Ago
[block_party] Replaced music track with an MP3.
10 Years Ago
Made procedural generation modular so that each part can be used standalone Forced GameManager prefab lists to be sorted by name for cross-compile consistency
10 Years Ago
Fixed some blueprint weirdness
10 Years Ago
polished outer ring (adam), unwrapping inner ring
zon
10 Years Ago
Imported DecisionFlex.
10 Years Ago
Maybe another connection fix.
10 Years Ago
renamed court_wear node in main grass shader to dust_mask
10 Years Ago
Fixed cargo plane not networking its position
zon
10 Years Ago
Merged changes from main.
bot
10 Years Ago
Windows Build 242
10 Years Ago
tweaked alpha on metal grating. created outer ring mesh, unwrapped and texture. fixed water material
10 Years Ago
[racer] Improved rubber banding, camera now stops on the finish line when the race is done.
10 Years Ago
halved radiation damage rock has wider attack cone
10 Years Ago
Building block guide now uses the right skin Fixed building block placement being akward, broken
10 Years Ago
moved grass_1 material to correct folder
10 Years Ago
added water material
10 Years Ago
Probably fixed it this time maybe.
10 Years Ago
[racer] Implemented rubber banding. I am a terrible person.
10 Years Ago
bandage and low grade fuel are default again
10 Years Ago
Connection issues fixed?
10 Years Ago
[racer] AI cars are better at cornering, cars change to a `PostRace` controller after finishing.
10 Years Ago
wooden spear no longer takes cloth to craft
10 Years Ago
Made Trainer volley_stand same length as body & stretch anims
10 Years Ago
No connection fix...
10 Years Ago
Updated Trainer_forehand_volley_stand hit frame to match body & stretch volleys Updated anim event & clip length
10 Years Ago
Added anim event to meta
10 Years Ago
Updated Trainer_forehand_volley_stretch_med.fbx now merging issues resolved
10 Years Ago
Made Trainer_forehand_volley_stretch_med 'stretch' further (source)
10 Years Ago
Added `Unity/*/Assets/Plugins/ICSharpCode.SharpZipLib.dll` to .gitignore.
10 Years Ago
Re adding build scripts.
10 Years Ago
Removed `ICSharpCode.SharpZipLib.dll` from source control.
10 Years Ago
.
10 Years Ago
Still fixing bullshit
10 Years Ago
Still fixing errors
10 Years Ago
fixing errors
10 Years Ago
Fixed splats not updating in legacy terrain
10 Years Ago
Updated RustNative Updated prefab scenes Switched TerrainNoise to double precision (using native backend by default again) Protocol++ (network + save)
10 Years Ago
Unity5 b20
10 Years Ago
Updated metafiles for volley
10 Years Ago
Fixed build error.
bot
10 Years Ago
Windows Build
10 Years Ago
EventManager is now ActivityManager with some additional groundwork laid for Activity types
10 Years Ago
Client - also output warning on map checksum join error
10 Years Ago
Updated Ape run intro /loop/outro & .meta
10 Years Ago
Merging spring clean.
10 Years Ago
Big spring clean.
10 Years Ago
Switched back to using state machine transitions for volley shot, now has extra transition from run outro to volley