199,352 Commits over 4,140 Days - 2.01cph!

7 Years Ago
moved to left side (forgot about the killfeed)
7 Years Ago
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7 Years Ago
Eliminated GC from TOD image effects
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
avatar face icon renderer stuff adding face icon adding icon shader (adding the outline in the shader) tweak temple environment model to attenuate the bright spot in the middle cleaned some unused material
7 Years Ago
Dispenser can hide entity view when empty Crafting order creation uses LMB/RMB to change count Some refactoring
7 Years Ago
crew building exterior
7 Years Ago
Cargo ship hull progress
7 Years Ago
Minor edits
7 Years Ago
Updated ASE to latest 1.5.4
7 Years Ago
Network game modes are getting pretty full of stuff. Trying splitting some of it out. WIP
7 Years Ago
Let's use interfaces for both
7 Years Ago
Oops
7 Years Ago
Conversion complete for all game modes
7 Years Ago
Merge game mode refactor into Main. Spawn-related methods are now in a separate interface, somewhat decluttering game mode classes.
7 Years Ago
Fixed broken score display for score-based game types
7 Years Ago
[D11] Add docker scripts
7 Years Ago
Cargo ship hull vertex paint
7 Years Ago
scene ui wip
7 Years Ago
ui prefabs
7 Years Ago
Fixed crafting order panel counts not resetting
7 Years Ago
hooking up some career sponsors ui code basics
7 Years Ago
Fixed trigger evaluation routine running in incorrect game/time states
7 Years Ago
[D11] Updated RustNative code / recompiled console DLLs
7 Years Ago
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7 Years Ago
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7 Years Ago
cargo ship scene prep breaking up crew building into smaller models crew building interior greybox pass added static ship door
7 Years Ago
Cargo ship hull vertex paint v2
7 Years Ago
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7 Years Ago
Changed color, hue variation and darken to instanced properties in BeforeFoliage
7 Years Ago
Added beforefoliage impostor bake and runtime shaders
7 Years Ago
added support for body customisation: protobuf, browsing, equipping, saving, editor states, definition.
7 Years Ago
more
7 Years Ago
merge from main
7 Years Ago
Biome material refactor
7 Years Ago
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7 Years Ago
inventory.give takes item condition as an optional third parameter
7 Years Ago
added recycler just outside bandit town casino !fixed disable broadcast on shopkeepers oops fixed being able to turn recycler on/off if you are not the user
7 Years Ago
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7 Years Ago
Cargo ship hull progress
7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed ASE material copy-paste Updated Impostors to latest
7 Years Ago
Updated impostor shaders Added tree_pine impostors Added tree_pine impostor materials to biomedef
7 Years Ago
Merge in from Main
7 Years Ago
New file
7 Years Ago
Research UI progress