193,207 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Assigned coverage queries compute shader in Main Camera prefab
6 Years Ago
Assigned coverage queries compute shader in Main Camera prefab
6 Years Ago
Restored func_traintrain's control HUD (Can be disabled by gamemodes via HUDShouldDraw) (Added gmods own scripts/hud_textures.txt)
6 Years Ago
Fixed CSS ladders and Physgun's +use allowing you to fly into air indefinitely
6 Years Ago
Nixed the point light from antenae_a.prefab
6 Years Ago
Nixed the point light from antenae_a.prefab
6 Years Ago
Removed deprecated scripts & mats from lightpost_a & _b Harbor scene prep.
6 Years Ago
Removed deprecated scripts & mats from lightpost_a & _b Harbor scene prep.
6 Years Ago
Finished Airfield & S2P Cave bioluminescent fungus conversions.
6 Years Ago
Finished Airfield & S2P Cave bioluminescent fungus conversions.
6 Years Ago
Fixed some weapons (RPG, AR2, HL1 357, Glock, Shotgun) spamming sounds underwater while holding RMB
6 Years Ago
Disable hull trace surface prop fix, it causes crashing issues Fixed Entity.Activate on a SetModelScaled ragdolls causing a crash (It still won't scale ragdolls)
6 Years Ago
[D11] + Removed masss amount of objects from both Compound and Launch Site + Unique FBX finder code
6 Years Ago
[D11] + Removed masss amount of objects from both Compound and Launch Site + Unique FBX finder code
6 Years Ago
Switched coverage queries to compute (should fix SetRenderTarget errors)
6 Years Ago
Switched coverage queries to compute (should fix SetRenderTarget errors)
6 Years Ago
Cleaned old obsolete lighting out of the cave prefabs.
6 Years Ago
Cleaned old obsolete lighting out of the cave prefabs.
6 Years Ago
[D11] remove some old tod components
6 Years Ago
[D11] remove some old tod components
6 Years Ago
[D11] Fixes foliage gen stalls. Merge with main Crossvoice fixes
6 Years Ago
[D11] Fixes foliage gen stalls. Merge with main Crossvoice fixes
6 Years Ago
old guitar textures tweak
6 Years Ago
old guitar textures tweak
6 Years Ago
[D11] fix for the "UpdateAll must be called first" error spam
6 Years Ago
[D11] fix for the "UpdateAll must be called first" error spam
6 Years Ago
█▉▆█▊▄ ▊▆▇ ▉▌▌▌▋▄▍▊▇▇▄▆▍▉▋.▄▄▅▉█▄█ ▅▉▄▉ ▋▍▇▆ ▆▅▉█▅▋▄ ▆▇▌▆▋▇▇. (▌▌█▄█ █▊▍ ▅▋▆▅ ▊▇▋▅ ▇▍▆▄▅▌ ▊▉▇▍▄ ▋▌▊▅ ▇▄ ▌▊▅▅▊ █▍▉▆▄ ▌▅▍▄ ▊▉▅█▇█▆, ▆▍▆ ▌▋▉▇ ▍ ▅█▉▍▄▌-▋▉▄▋ █▇█ ▌▌▌ █▇▍ ▇▅▊▅▌▍▌▉ ▊▍▆▍▍ ▉▊▅▉ ▆▅▌▆▍▍▅ ▋▌▅)
6 Years Ago
▇▌▊▊█▆ ▇▅▅ ▆█▍▍▋▇▉▉▉█▆▇▋▇█.██▋▍▇▌▇ ▋▌▄▉ ▌▊▆▍ ▍▊▌▍█▅▌ ▇▇█▌▉▉▊. (▇▆▊▉▆ ▆▍█ █▋▇▍ ▊▅▌▆ ▉▌▇▉▉▊ █▌▍▆▊ ▅▇█▉ ▆▋ ▅▉▌▍▇ ▇▄▍█▆ ▅▉▉█ ▊█▅▍▍▆▄, ▄▋▋ ▋▊▍▉ ▌ ▅▍▆▄▅▉-▉▄▇▆ █▆▉ ▄▇▇ ▆▇▋ ▍▊▆█▊▄▊▄ ▌▄▅▊▇ █▅▇▇ ▍█▇▍▅▇▌ ▋█▍)
6 Years Ago
Decal Fixes script (we might have to make this run on all scenes too)
6 Years Ago
Decal Fixes script (we might have to make this run on all scenes too)
6 Years Ago
Trace emission Metal decal fixes
6 Years Ago
Trace emission Metal decal fixes
6 Years Ago
[D11] synchronize some settings from the Facepunch HDRP branch to bring the sun/sky etc more in line.
6 Years Ago
[D11] synchronize some settings from the Facepunch HDRP branch to bring the sun/sky etc more in line.
6 Years Ago
[D11] Increased collider size of collectibles slightly.
6 Years Ago
[D11] Increased collider size of collectibles slightly.
6 Years Ago
Force more interpolation delay for ridable horses to reduce extrapolation Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
6 Years Ago
Force more interpolation delay for ridable horses to reduce extrapolation Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
6 Years Ago
Can now drop the selected/active item by pressing B. Added dropitem keybind (b)
6 Years Ago
Can now drop the selected/active item by pressing B. Added dropitem keybind (b)
6 Years Ago
Truck trailer additional LODs pass
6 Years Ago
Truck trailer additional LODs pass
6 Years Ago
flute holdtype setup
6 Years Ago
flute holdtype setup
6 Years Ago
Updated decal prefabs
6 Years Ago
Updated decal prefabs
6 Years Ago
Fixed crazy NRE when missing balloonCollider
6 Years Ago
Fixed crazy NRE when missing balloonCollider
6 Years Ago
DecalRotate, DecalScale are obsolete, functionality part of DecalRecycle Deleted DecalComponent
6 Years Ago
DecalRotate, DecalScale are obsolete, functionality part of DecalRecycle Deleted DecalComponent