193,431 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Fix player spawn position bug
7 Years Ago
Respawn destroyed vehicles in the same spot a few seconds later
7 Years Ago
quick fixes for new mode bugs until I rework some stuff a bit tomorrow
7 Years Ago
fixe what's new raycaster click thru problem
7 Years Ago
Scene2Prefab Military Tunnels.
7 Years Ago
Tweaked scientist HP Tweaked respawn timers at Military Tunnels. Scientists throw grenades at Military Tunnels.
7 Years Ago
fixed shader error with unit in the career logo editor
7 Years Ago
new datamap field structure fixed data sizes of many fields
7 Years Ago
cherry picked the match invite blocking option I committed to the wrong branch earlier.
7 Years Ago
Added an option to block frienst list match requests.
7 Years Ago
Add the leaderboard SQL queries
7 Years Ago
merged gamemodes branch to main
7 Years Ago
Tile fall warning sound now stops on match finish/quit mode.
7 Years Ago
Another pass over animal roaming.
7 Years Ago
Scene2prefab cargo ship
7 Years Ago
Updated scientist spawns at Cargo Ship.
7 Years Ago
More robust line of sight sensor for Scientists.
7 Years Ago
Scene backup. Tribe cam anims. Organized some files.
7 Years Ago
more UI tweak
7 Years Ago
UI update to support more screen ratio (still need to tweak some window anchor)
7 Years Ago
Merge from main
7 Years Ago
Player records are now saved to a pgsql database when running standalone server (might be buggy)
7 Years Ago
Subtracting 28387
7 Years Ago
Scene2Prefab cargo ship
7 Years Ago
Fixed reload bug in non-moving scientists. Updated scientist spawns.
7 Years Ago
Scene2Prefab Cargo Ship
7 Years Ago
Updated scientist spawns at Cargo Ship
7 Years Ago
Merge from main
7 Years Ago
Backup
7 Years Ago
merged todays fixes to release branch for steam build
7 Years Ago
mission fix
7 Years Ago
fix for local matches not always getting cleared down correctly when pulled out of a match (ie watching a replay or practicing and getting pulled into a online game from matchmaking). This was causing the weird issues a couple of people experienced in todays playtest.
7 Years Ago
removed a temporary 6 month hack
7 Years Ago
Being able to resume construction once deconstruction has started WIP
7 Years Ago
pressing escape will now close and clear chat input window if it's open
7 Years Ago
fix for match history entries trying to set a match mode text when there was no map definition found.
7 Years Ago
eye blink offset gets set on init to desync blinks on tribe create
7 Years Ago
removed unused textures
7 Years Ago
Give up when no valid ocean patrol path has been found after 100000 iterations (instead of stalling the server forever)
7 Years Ago
Added ladder trigger prefab for Rust.World
7 Years Ago
Attempt to make action caching suck less
7 Years Ago
Scene2Prefab cargo ship
7 Years Ago
Initial setup required for AI spawning.
7 Years Ago
Fixed skins occasionally not displaying correctly (RUST-17)
7 Years Ago
Merged from main via branch (updated manifest)
7 Years Ago
Updated manifest
7 Years Ago
It's now possible to deconstruct buildings before they have finished being constructed
7 Years Ago
Merge from main (manifest conflict)
7 Years Ago
Now they show up...
7 Years Ago
Candles/damagedbooks/old sofa rgba textures - the .mat file isn't showing again.