198,711 Commits over 4,140 Days - 2.00cph!

7 Years Ago
Fixed gerstner fading to perlin
7 Years Ago
Fixed wave time cpu/gpu sync Debug and pre-merge fixes
7 Years Ago
[D11] Fixes to the popup system & disabled Game Feedback button
7 Years Ago
Match outcome level up effect + nut values, per level up. Moved currency award values to Defines so client can use them.
7 Years Ago
Fixed deploy delay AH false positives (RUST-161)
7 Years Ago
deleted some more old shit
7 Years Ago
[D11-Console] Reduced the size of the Item Icons.
7 Years Ago
EntitiesInGroupInfluence cleanup
7 Years Ago
InteractionPlanFactProvider filtering checks entity fog vis when facts owner ent is player controlled
7 Years Ago
[D11][TUTORIAL] Removed invalid spawn from Tutorial_Map, tweaked tutorial loader to address black screen
7 Years Ago
Tribe creation cleanup
7 Years Ago
Merge from main
7 Years Ago
[D11] [UI] fixes to stats screen UI, got the header carousel working, added WIP icons
7 Years Ago
Fixed player command dragging
7 Years Ago
[D11] Add /users/active request to NetworkServicePort
7 Years Ago
Deleted some old stuff
7 Years Ago
Improved hunting bow responsiveness / fixed reload cooldown reject during continuous fire (RUST-161)
7 Years Ago
BEF-663, BEF-679 WIP
7 Years Ago
Improved AI at Lab area of Military Tunnel. Reduced poke-through-thin-walls issues with Scientists at Military Tunnel.
7 Years Ago
merge
7 Years Ago
fixes
7 Years Ago
[D11] DTLS managed plugin updated against latest native library. LiteNetLib DTLS handshaking interface tidied up.
7 Years Ago
Fixed char create errors on re-roll
7 Years Ago
[D11][TUTORIAL] Also changed project symbols for ps4 platform
7 Years Ago
NRE fix. Lot purchase tweaks.
7 Years Ago
Fixes, tidy up, fixed bug where UI not re swallowing input
7 Years Ago
missing material
7 Years Ago
Fix
7 Years Ago
[D11] [UI] - Updated Loading screen
7 Years Ago
Dealing with character spawning without client input.
7 Years Ago
simplelight passthrough handle fix
7 Years Ago
[D11][TUTORIAL] Changed to correct local server symbols
7 Years Ago
[D11] frontend tidy up WIP - working towards a better split between the game and frontend for memory purposes.
7 Years Ago
Fixed bug when trying to close all UI on the stack
7 Years Ago
fixed memory cell handles
7 Years Ago
CharacterCustomisationWidget ignores toggle value changed events when refreshing content for newly selected unit
7 Years Ago
AI now uses healing pads when low health.
7 Years Ago
Attempt to fix Scientist speed bug on Cargo Ship.
7 Years Ago
merge
7 Years Ago
Implemented healing pads Added healing pads to car5 map.
7 Years Ago
Fixed PlayerCommandWidget NRE
7 Years Ago
7 Years Ago
[D11] [UI] scaled up the inspect corpse preview HUD element a little
7 Years Ago
[D11] Pass PlayFabId to server instead of PlatformId
7 Years Ago
[D11] [UI] Fixed main menu options not navigation correctly and losing focus as a result.
7 Years Ago
Ye olde #IF
7 Years Ago
Force punctuation in alert message.
7 Years Ago
[D11] Revert this FTM
7 Years Ago
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7 Years Ago
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