199,117 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Merged from main
8 Years Ago
fixed missile FX particle glitch
8 Years Ago
rebuilt light data for unity 2017.3 fix debris trail/tweak explosion generic
8 Years Ago
added shield blocking to the rusty_sword viewmodel
8 Years Ago
Added vertex occlusion (vaalpha) control to core/foliage
8 Years Ago
added animations for holding the flare while its lit
8 Years Ago
instancing testing...
8 Years Ago
Potential fix for false culling negatives at certain resolutions
8 Years Ago
▆█▌▌▋ █▌▌▍▄▄
8 Years Ago
Forthdown
8 Years Ago
Douglas fir progress / 3 new tree variants
8 Years Ago
flare viewmodel with new hand rig
8 Years Ago
fixed nailgun LOD error
8 Years Ago
Culling.env convar update
8 Years Ago
Fixed ladder hatch culling bounds
8 Years Ago
...
8 Years Ago
Fixed door garland collider (blocking movement on the floor above it) Fixed door garland entity bounds
8 Years Ago
Various
8 Years Ago
Removed debug log
8 Years Ago
▊▅▄▆▍█▄▌▌▍ ▌▌▊▌▄▊▆▄▆ ▄▆▋▉▋█ ▇▊▊▋█
8 Years Ago
Fixed Blackboard not getting passed down to failed goals and causing NREs in activity descriptions. Fixed NRE when adding a new failure activity generator.
8 Years Ago
GUID flare fixes
8 Years Ago
Backup
8 Years Ago
added throwable flares NRE checks for TC added worldmodels for flare/flashlight flare/flashlight loot tables
8 Years Ago
Lotsa shit.
8 Years Ago
▋▍▆▉ ▋▊ ▋▌▊▅: ▆▉▋▍▆▇▋.▋█▇ ▄ ▆▉ ▌▄▆▌█▇▆, ▊▉█ ▇▍▋▄▇▋▌
8 Years Ago
fixed clipping on flashlight attack animations
8 Years Ago
▋▉▊▍
8 Years Ago
admire fixes
8 Years Ago
vm source update
8 Years Ago
Adjusted navmesh obstacles on foundations and high walls.
8 Years Ago
skin approval added tooltip to loot panel showing number of blocks and upkeep rate removed upkeep from garlands (lol) time for blocks to decay increased by 30% (good) decay tiers increased by 50 blocks (cheaper decay)
8 Years Ago
Some editor tweaks
8 Years Ago
vm admire updates
8 Years Ago
vm source updates
8 Years Ago
Fixed fog not always being disabled in caves
8 Years Ago
admire anim updates
8 Years Ago
▄▄▍▉▄▌▍.▍▇▇ ▊█▇▆ ▄▅ ▊█▌ ▌▍▊▍
8 Years Ago
Some animal tweaks.
8 Years Ago
Updated asset bundle splits
8 Years Ago
admire anim updates
8 Years Ago
Downed (wounded) players no player block movement
8 Years Ago
Smoke mat tweak
8 Years Ago
Nixed async shit Removed GridPositions struct, functionality moved to BaseEntity
8 Years Ago
Update entity grid positional data on a separate thread via Task
8 Years Ago
More on navmesh stuff.
8 Years Ago
crossbow can accept flashlight
8 Years Ago
Merged from main
8 Years Ago
Navmesh stuff.
8 Years Ago
update amplify shader editor