193,473 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Added IsAlly. Technically this one could be CharacterServer only, but it doesn't need to be (the data is available on all).
8 Years Ago
Add StartingHealth
8 Years Ago
Add CharacterRole
8 Years Ago
Working on character refactor idea
8 Years Ago
More item placement stuff (chalk material, colour changes, better cancel placement)
8 Years Ago
Too many classes. Trying something else.
8 Years Ago
Face smoothing
8 Years Ago
Working on a glorious (or equally likely terrible) new character refactor that will unify the network types and bring balance to the force.
8 Years Ago
Basic first pass on better item placement logic
8 Years Ago
can look around on mountable with clamped angles
8 Years Ago
Ice lake LOD/COL/prefabs Scene fixes
8 Years Ago
Cherry pick from 22121 (Blank hair prefabs)
8 Years Ago
EAC launcher fixes (needs x86 lib)
8 Years Ago
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8 Years Ago
Improved adaptive shadow bias to scale according to texel-to-world ratio instead of distance Touched all relevant shaders Fixed flashlight attachment showing gun shadow all over the place
8 Years Ago
tweaked walk/jog animations added 3rd person waterbucket animations added 3rd person camera animation updated weapon override controllers
8 Years Ago
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8 Years Ago
updated bolt deploy anim export
8 Years Ago
Switched EAC launcher to the new minimal official one (easier to debug for them, less fucking around for us)
8 Years Ago
merge from main
8 Years Ago
junk
8 Years Ago
replacing slasher , adding model/mat/texture
8 Years Ago
Scene lighting data
8 Years Ago
Fixed line finding tile bug Fixed charger issue Fixed range finding issue
8 Years Ago
Added height limit Fixed mission list update on join mission Updated menu
8 Years Ago
sebov merge this if you want to setup isLookingAround bool in your walking around
8 Years Ago
merge
8 Years Ago
citygen
8 Years Ago
Added Charger prefab, generated portraits
8 Years Ago
created Charger unit definition files (uses Grabber model prefab for now)
8 Years Ago
Merge from main / Cherry pick from 22778 (Player model merge)
8 Years Ago
Deleted Swapper unit files
8 Years Ago
wip ChargeCombatAction and other charge stuff
8 Years Ago
Ice lake progress
8 Years Ago
A little more work on Crafting Station.
8 Years Ago
merge from main
8 Years Ago
Lr300, Semi auto rifle, SMG, Bolt rifle - Updated to latest rig and arms, clean exports, rebuilt prefabs
8 Years Ago
Various
8 Years Ago
cliff_03, cliff_03b models/prefabs
8 Years Ago
Really early, basic, totally broken framework for a character class refactor.
8 Years Ago
Some unsaved changes
8 Years Ago
Some WIP volume settings in the options menu Exposed Music, Effects and UI volume control Can mute or double the default volume for each volume control
8 Years Ago
Fixed broken switch triggers.
8 Years Ago
NRE fix for lootpanels.
8 Years Ago
Manifest Inventory alignment fixes.
8 Years Ago
Loot panels for the chests.
8 Years Ago
Note isn't a deployable.
8 Years Ago
Crafting FX and recipe work.
8 Years Ago
And the inventory menu.
8 Years Ago
Stripped keyboard navigation out of the crafting menu, to stop unwanted actions.