193,446 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Missed a Main Camera tweak in the merge.
8 Years Ago
made a start on a basic game event system. for now game events can be set up with triggers in game modes.
8 Years Ago
PlayerProgressionWidget fixes
8 Years Ago
Various activity related cleanup
8 Years Ago
Uncommited files.
8 Years Ago
Updates post processing stack
8 Years Ago
Added more cmd logging to try and catch the verification bug
8 Years Ago
arm mesh revision source added
8 Years Ago
added new arm mesh to rig source
8 Years Ago
Knowledge tab shows all tutorial screens, tracks "unread" content
8 Years Ago
art
8 Years Ago
fixed error in Tutorials Widget if there is no active tutorial
8 Years Ago
turning anim stuff
8 Years Ago
Lost And Found protoinclude. Fixed error when loading Estranged groups.
8 Years Ago
ifdef CLIENT
8 Years Ago
Adjusted some memory pool buffer sizes
8 Years Ago
anims
8 Years Ago
seed rename
8 Years Ago
GroupProgression persistence
8 Years Ago
Bound to be more issues to fix, but at least the game runs again.
8 Years Ago
Project compiles again
8 Years Ago
Save
8 Years Ago
Knowledge tab boilerplate TabbedWindowsEditor fuckerage
8 Years Ago
added some cmd verification debug log, version++
8 Years Ago
Merged latest Plugins from Rust
8 Years Ago
Fixed the host not ending games immediately when the attacker still has command points left but they've killed all the enemy units
8 Years Ago
Started a merge with latest version of Rust (not going to work just yet)
8 Years Ago
Data driving UI hint balls, removed old hints widget (use fullscreen tutorial modal in future)
8 Years Ago
Added description text to tutorial modal screen, above panels Added building mechanic tutorial screen
8 Years Ago
added OptionMouseClicks option, logic not done yet
8 Years Ago
Fixed empty whats new panels showing on startup
8 Years Ago
Reverted Control1 map to fix layout
8 Years Ago
Reverted Control map to fix layout
8 Years Ago
Healer no longer thinks it can self targer
8 Years Ago
tutorial sub task parameters validation. let's have clear weather during most of the first day of the tutorial.
8 Years Ago
Removed debug U key to hide UI
8 Years Ago
Replaced a bunch of "new WaitForSeconds" with "CoroutineEx.waitForSeconds" (eliminates GC allocs)
8 Years Ago
Added CoroutineEx.waitForFixedUpdate / waitForSeconds / waitForSecondsRealtime
8 Years Ago
Stripped some unused nature assets that have been replaced by newer assets
8 Years Ago
Removed HX volumetric stuff from camera prefab
8 Years Ago
Stripped old grass assets
8 Years Ago
Stripped BehaveAsset icon
8 Years Ago
Whats new UI widget fuckery
8 Years Ago
Stripped TreePerfTest stuff
8 Years Ago
Stripped old grass system
8 Years Ago
Disabled dynamic batching (experiment)
8 Years Ago
Adjusted wanted decay times down a bit
8 Years Ago
supra quick screenshot
8 Years Ago
Made prison spawns an area rather than a point
8 Years Ago
Desires & effects widgets rebuild layouts when contents change (hack)