193,304 Commits over 4,079 Days - 1.97cph!

8 Years Ago
Supermarket terrain
8 Years Ago
Supermarket backup
8 Years Ago
tweaks
8 Years Ago
adding texture sets wall_tiles_a, wall_tiles_b, materials
8 Years Ago
null check in Attachable-based properties of Item
8 Years Ago
Car LOD
8 Years Ago
art
8 Years Ago
removed eyebrows for now and fixed human HIT box positition
8 Years Ago
Adjusted trees and LODs
8 Years Ago
misc
8 Years Ago
Do EAC auth right after Steam auth
8 Years Ago
Entity.WorldSpaceCenter will no longer silently fail when used on a NULL entity Entity.IsLineOfSightClear will no longer silently fail when given no argument or a NULL entity
8 Years Ago
EAC HandleClientUpdate tweaks
8 Years Ago
material clothing for humans clothes
8 Years Ago
Misc
8 Years Ago
updated meta stats for animals with it allready setup
8 Years Ago
EAC register timeout is 20 seconds
8 Years Ago
More work on optimizing rebaking of navmesh grid cells.
8 Years Ago
Wall objects can snap to collision
8 Years Ago
more UnitView
8 Years Ago
Supermarket progress
8 Years Ago
UnitView quick cleanup, fixed double triggering of hit
8 Years Ago
combat fixes / rework wip
8 Years Ago
Description fixes + Phrases
8 Years Ago
improved bear meat normals
8 Years Ago
EntityViewUtility will now size the default box collider it puts on an item when no other colliders are present, the collider will be sized to encapsulate all meshes on the item Added colliders to any clothing items that had no colliders Resized existing 1,1,1 colliders on items
8 Years Ago
Adjusted NPC ladder position
8 Years Ago
Disable ladder debug
8 Years Ago
Added container item recursion for depositing items from containers to buildings and stockpiles
8 Years Ago
Merge ladder updates into Paul's branch
8 Years Ago
Merge in updated ladder work (and client vis fix)
8 Years Ago
Ladders auto-generating their info
8 Years Ago
Decreased Navmesh tile size from 256 to 224 (-32) on island_01, trying to fix weird navmesh generation on some steeper hills (bug 927)
8 Years Ago
Changed some icons for hunting parties Fixed being able to gift items to own tribe Fixed Rally Group command never ending, which would break AI until a player command took over (bug 924)
8 Years Ago
Manually call OnAnimatorStateTagChangedCallback when loading a random animation package if we're already in idle state (fixes no conversation anim bug)
8 Years Ago
Commented out HasDispensable DSE eval as improper DecisionContext causes a bunch of issues (shortsighted impl, will look at performant alternative)
8 Years Ago
Fixes
8 Years Ago
Torch lighting AI WIP
8 Years Ago
NPCs walk on/off ladders instead of sliding
8 Years Ago
Not ladder related. Fixed some issues with character client visibility calc that I noticed.
8 Years Ago
fixed skulls missing nametags
8 Years Ago
Ignitable component boilerplate
8 Years Ago
Baseline
8 Years Ago
Merged from main
8 Years Ago
Merge from main
8 Years Ago
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8 Years Ago
island 1 tinkering
8 Years Ago
Safety first; fix for index out of range
8 Years Ago
Cherry picking 22194
8 Years Ago
Fixed stack trace red text in main menu because fuck me