193,165 Commits over 4,049 Days - 1.99cph!

8 Years Ago
Goblin improvements Resource stuff Env color tweaks.
8 Years Ago
Climate
8 Years Ago
Can't run into/through hobgoblin.
8 Years Ago
Warnings for when a font is failed to be created, and when the fallback has failed creating
8 Years Ago
Goblin improvements. Various.
8 Years Ago
Resources; Gold, coal, tin, copper, stone.
8 Years Ago
statue
8 Years Ago
Second batch of packed matetials (50)
8 Years Ago
Fixed standard packed shader particle accum albedo
8 Years Ago
Fixed packed map assignment not working sometimes Added deleting packed maps on unpack
8 Years Ago
Added material packing auto rollback to unpacked when failed Fixed packing not supporting 8bit textures Tidy up code a bit
8 Years Ago
merge
8 Years Ago
Updates to RoadNetwork
8 Years Ago
Resource progress
8 Years Ago
Ai tweaks.
8 Years Ago
Merged from main
8 Years Ago
Various food stuff
8 Years Ago
Cleanup & food stuff
8 Years Ago
RoadNetwork now updates correctly.
8 Years Ago
moved bear assets
8 Years Ago
npc tweaks
8 Years Ago
code gen
8 Years Ago
Cleanup part 2
8 Years Ago
cloud colors
8 Years Ago
merge from clouds
8 Years Ago
lol me editing code to remove vending machines and xmas stuff
8 Years Ago
More cleanup
8 Years Ago
Prefab tweaks
8 Years Ago
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8 Years Ago
updated jenkinsfile
8 Years Ago
clouds visuals
8 Years Ago
vm source updates
8 Years Ago
visual tweaks
8 Years Ago
Merge from Prerelease - Updated language files
8 Years Ago
Stopped BLOCKED text incorrectly appearing on 1 dmg attacks (no block now...) Fixed CastAttackView friendly unit test so it plays the correct buff/dmg effect
8 Years Ago
Updated language files
8 Years Ago
fixed things being in the wrong place
8 Years Ago
deleted shit braces
8 Years Ago
stop/play surrounding particle systems
8 Years Ago
more particle system safety, prefabs
8 Years Ago
removed TODO comment because I actually did the thing
8 Years Ago
positioning of surrounding cloud particle things
8 Years Ago
get correct day/night TOD cloud color from shader globals
8 Years Ago
Fixed clouds fade color/tinting hookup
8 Years Ago
Item producer works a bit nicer.
8 Years Ago
prefab, mat
8 Years Ago
Let's fill in all the triangles of the mesh
8 Years Ago
fixed map meshes being on the wrong layer, colors fuckeries
8 Years Ago
enforce correct particle system shape settings
8 Years Ago
bit of pathfinder rework