199,361 Commits over 4,140 Days - 2.01cph!
Forest footstep EQ tweaks
[zombies] can drop and pick up ammo items
[zombies] hud shows extra ammo count, soldiers drop ammo on death
[zombies] right click ammo to drop half
Missing meta files
Fixed NRE when redirect is empty in AIRedirect
Can build on roads/caves again
some more horse animations (attack / flinch ); tweaked walk anims
Fixed missing references on the northern field tree colliders
Sleeping bags can be destroyed
Save+Network Protocol++
Remnant container files - Includes new monument prefab
- Added a floor debug mode
Removed old network router
Removing obsolete network send methods
More remoting implementation.
- Keyboard controls are a bit less shit
- Added basic generic skill and skill upgrade data structures which can be setup via XML (but not applied in-game, yet)
Kicking, disconnecting, addresses
Fixed warnings, compile errors, cleaned up
Removed Lidgren
Removed Facepunch.dll (all inside instead)
Switched networking to use Raknet
projectiles now scale their damage based on velocity
projectile drag working properly
projectile weapon damage balance
- Simplified SkillTree XML definition now that individual skill details are stored in the Skill XML data
- Skill tree UI now references the skill list for skill details not the Skill Tree data
Making sure builder is up to date
Even more remoting implementation.