194,188 Commits over 4,079 Days - 1.98cph!
Caves - Stalagmites/tites textures/models/LODs/COLs and prefabs
Caves - more puzzle rooms greybox
Added UnitMovementMode icon display to UnitInfoWidget
Added UI masked icon shader
Added TraitSettingsWrapper + drawer and editor support
Fixed some Unit selection and UI sounds overlapping, playing when they should not
Fixed a bug that allowed hover and select commands to pass through the UI (specifically radial menu)
Animal attack animations now have the attack state
Building placement shows forward vector arrow guide
Updating third parties
Fixed cached building desire being left over
Chase and and cockpit cam working - press F3 to switch between.
Cockpit view has some juddering etc with movement
Car super basic cockpit view
Fixed car wheel visuals suspension issues
Building commands now also cause player desire reset
Fixed hostility comparison
Rabbits and wolves in testbox
Data tweaks
Combat now also causes the sleep interrupt effect
fixed local tracers showing up for one frame on close objects
fixed muzzle flashes sometimes not casting real light
fixed weird glow on other peoples heads when shooting
Sleep interruption from noise actually works now
Added Instrument ItemType
fixed the silencer on the semi-auto rifle looking like a "limp dick"
Fixed tutorial related NRE
lowered initial distance of rifles
less HDR on first person tracer
Re-ordered tutorials, still bugged after 2nd completion
Humans will no longer eat raw meat from un-skinned animal corpses, only animals can do so
People will only drop items not being used to crafting and which are held, when crafting.
Player tutorial completion delay time for UI and sound to do they thang in
fixed NRE's for some projectiles
Unit diet data validation and setup
Fixed Graze Interaction being shit. Made it un-shit. Un-shitted it.
reduced horizontal recoil of semi auto rifle
tracers are visible in first person again
updated to unity 5.4.1
protocol++
Passed out people no longer sleep standing up.
Discovered two more colors, thanks Seb.
Fixed DataBrowser eating input events when it shouldn't
Fixed matrial cache bug. Will be able to paint more stuff soon.
Hand command button has sounds
Effects no longer apply stat manipulations through SimTick, instead only OnMinute
Renamed IEntityComponentSystemHandler to IEntityComponentSystemComponent
StatManipulatorParameters change readability