199,459 Commits over 4,140 Days - 2.01cph!
Fixed viewmodel shadows going crazy after disabling temporal-aa
Fixed shadow flickering when temporal-aa is enabled and viewmodel is toggled
tssaa: replaced trinary minmax with luma on reversible tonemap ops to prevent artifacts like the sun's dark halo
tssaa: feedback param tweaks
More b25 shader updates, including a standard core shader change that reduces alu
weapons that drop from players hands are now eligable for ownership transfer when picked up
ownership transfer happens on a per-item-looted basis rather than everything in the body upon first loot
large furnace no longer placable in water
refined metal added to double toptier door cost
VicinityEffectTrigger deleted, replaced by generic the PhysicsListener system
Pre/PostSimTick through ECS
Senses using distance
fixed flamer particle effects bouncing
added 3rd person aiming / throw animations for the rock and spears.
fixed a bug with the IK hand holding for the bow / spear / rock weapons
Fixed data being repeatedly added to senses.
Decreased portrait RenderTexture size, also made them update less frequently
Portrait manager doesnt continuously recreate textures like a tit
Changed how blueprints/xp are wiped, so server owners can roll back by renaming the db files if they want
Removed equip action from Interaction.PickUp
BeforeParticleLitAlphaBlend target 3.0
Animal damage uses base protection again
Industrial building windows use separate colliders (on the transparent layer)
Fixed bald patch on wolf head dress
command to relock blueprints and refund all spent xp
renamed reset command to reseteverything
shotgun bullet has much shorter raycast range
rename reoll method + help strings
Fixed protective armor absorbing damage from animal attacks
Physgun no longer encounters gimbal lock when rotating around pitch axis
non-MOVETYPE_VPHYSICS physgun beams no longer lag behind their entity
Physun angle-snapping no longer jitters between snapped/unsnapped when releasing shift/use
Physgun can only rotate NPCs without physics objects around their yaw axis
Added physgun_maxrange
Automated Linux Build #382
Automated Windows Build #382
Automated Linux DS Build #382
window frames reverted, errors removed