202,191 Commits over 4,171 Days - 2.02cph!

9 Years Ago
overgrowth atlas textures wip/backup
9 Years Ago
Merge from main
9 Years Ago
lods for road and powerlines and light posts added
9 Years Ago
manifest python fixes protocol++
9 Years Ago
bundle fix for seeds
9 Years Ago
Added single player menu option Randomise AI truck defs Added Truck to Truck sensors for AI
9 Years Ago
Fixed NPC related NREs
9 Years Ago
Updated DankgwanShared
9 Years Ago
Shared sln
9 Years Ago
9 Years Ago
tweaked some sounds for the python revolver
9 Years Ago
BaseNPC character creation
9 Years Ago
fixed the hold pose for the python / m92 / lr300 ( player no longer holds the guns to the side anymore )
9 Years Ago
damage number fix
9 Years Ago
Fixed bad equipment population in BaseNPC
9 Years Ago
statuses
9 Years Ago
python slots fixed hemp turning brown when picked
9 Years Ago
Added hiz based player culling (only terrain atm); kept ray-based culling as fallback when hiz disabled
9 Years Ago
fixed attachment points on python revolver fixed clipping issues and floating scope/holosight attachment points for a bunch of other weapons
9 Years Ago
Added PlayerRecord protobuf
9 Years Ago
fixed python worldmodel attachment points
9 Years Ago
PlayerRecord stuff
9 Years Ago
PlayerDatabase monobehaviour no mo
9 Years Ago
EffectTemplate tidy up
9 Years Ago
Effects UI fix
9 Years Ago
9 Years Ago
updated navmesh components
9 Years Ago
effects / abilities rework
9 Years Ago
increased stun duration
9 Years Ago
save
9 Years Ago
backup
9 Years Ago
Ability.GetHealAmounts uses spellpower as bonus
9 Years Ago
removed old character validation code
9 Years Ago
Stop aiming commnad
9 Years Ago
stop aiming
9 Years Ago
attempted perma stun fix
9 Years Ago
Fixed aiming
9 Years Ago
Fixed effects window
9 Years Ago
stop aiming rpc removed from tryStartCasting
9 Years Ago
rend effect
9 Years Ago
added status refresh to effects cleanup
9 Years Ago
made stun offensive again
9 Years Ago
first pass of cloning plants crossbow cheaper p250 does same damage up close and less damage far away python increased damage/range
9 Years Ago
merge from main
9 Years Ago
merge into main
9 Years Ago
python balance
9 Years Ago
compile fix
9 Years Ago
Player belt refactor, pulling out the active item parts into a separate controller. Bit broken at the moment. Also handling HeldItem destruction - now letting the character object know their item is gone.
9 Years Ago
ctf2
9 Years Ago
Fixes.