197,744 Commits over 4,140 Days - 1.99cph!

2 Years Ago
cherrypicking 82030
2 Years Ago
Fixed Cathode effect settings serialization
2 Years Ago
merge from main
2 Years Ago
merge from spraycan_reskin_fix
2 Years Ago
merge from BradleySafezoneFix
2 Years Ago
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2 Years Ago
Added existing 'exclaim' anim as cinematic gesture.
2 Years Ago
new lakeside topology to facilitate spawning decor by lava lake
2 Years Ago
Calling dof_focus_lookat or dof_focus_target will now set dof_focus_dist to 0
2 Years Ago
debugcamera_load and autoload now work even if debugcamera_lock is true
2 Years Ago
Tweak because white on blue bg is pretty retro
2 Years Ago
Added talking cinematic gestures (same as used in cinematic_play) Added "hold_relaxed" cinematic gesture - uses relaxed idle hold type pose override for weapons/items
2 Years Ago
Few more UI elements.
2 Years Ago
UI progress
2 Years Ago
Updated generic circle charm
2 Years Ago
UI files & scene backup
2 Years Ago
Merge from cinematic_gesture_chaining
2 Years Ago
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2 Years Ago
Post profile
2 Years Ago
SetControlPointOrientation can accept an angle instead of 3 vectors
2 Years Ago
Update weapon_medkit.lua Added CreateParticleSystemNoEntity( effect, pos, ang = nil )
2 Years Ago
Baseline
2 Years Ago
Added Beancan charm
2 Years Ago
FireBullets calls DoImpactEffect on active weapon serverside This mimics clientside behavior. Restore value of render.SetLightingMode on map shutdown Steamworks 1.57 update fixes
2 Years Ago
Added "setaccessoryid" console command for testing
2 Years Ago
Updated boots charm
2 Years Ago
Added generic circle charm
2 Years Ago
Cherry picked 80936, 80937, 80949, 80950 (color grading masking)
2 Years Ago
Reload player belt weapons as part of reset.
2 Years Ago
Added customized/clean cathode plugin
2 Years Ago
merge from reloadweapons_command
2 Years Ago
Added reloadweapons command. Reloads all weapons in belt to max ammo.
2 Years Ago
Added emission to terrain splat config and shader sampling
2 Years Ago
Can assign a default loadout to give the player when starting test arena. Give it again when pressing reset.
2 Years Ago
levels backup
2 Years Ago
lava lake bergs and sheets variants made from iceberg set (autospawn prefabs)
2 Years Ago
Indoor area move/cover points
2 Years Ago
merge from main
2 Years Ago
merge from facepunch_pool_2.1
2 Years Ago
Walled off outdoor area. Added an interior office kind of area.
2 Years Ago
Charms baseline
2 Years Ago
merge from experimental
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
enabled stochastic tiling on lava lake
2 Years Ago
lava lake bergs and sheets variants made from iceberg set
2 Years Ago
Disable animal spawns in arena
2 Years Ago
Addes stochastic tiling option to standard-flow
2 Years Ago
Added Lake in Topology Not for most grasses as they can spawn on custom map lakes as they don't follow the same rules as procmap. This should not impact procmap visuals in any way.
2 Years Ago
tweaked lava haze damage volume down created variants of arid decor clutter to make lava biome versions