130,604 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                moved shoal fin's rear bottom fin on uv2 so it animates aligned with the body
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed mask test on bubbles so they get properly hidden above water
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tweaked control panel textures / reduced glossiness to make it less noisy / reduced saturation to match the crew cabinets
 
                
                
                
                
                
             
         
        
            
            
            
                
                Very slightly increased water surface transparency
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ocean surface being so awfully transparent
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Remade office desk textures to be higher quality
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can now hold shift or ctrl when clicking an AI event to move it up or down.
 
                
                
                
                
                
             
         
        
            
            
            
                
                slightly bumped spawn chance
 
                
                
                
                
                
             
         
        
            
            
            
                
                Messing with shore waves.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased MaxRoamDistanceFromHome of UnderwaterDweller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Some flow fixes and improved loot placement/door rotations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Material swapped gas canisters in underwater labs for steel variant
 
                
                
                
                
                
             
         
        
            
            
            
                
                Renamed head prefabs of the kitchen furniture set, keeping greybox models around for pivot and naming reference
 
                
                
                
                
                
             
         
        
            
            
            
                
                Buoyancy regression fix for Duo sub
 
                
                
                
                
                
             
         
        
            
            
            
                
                Another torpedo tube adjustment
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix wrong torpedo pipe mesh at LOD0
 
                
                
                
                
                
             
         
        
            
            
            
                
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                merging kitchen furniture art in
 
                
                
                
                
                
             
         
        
            
            
            
                
                Applied material variants on modules LOD1 and 2
Some extra polish on crew quarters visual theme/lighting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dwelling AI data pass.
Added some null checks to AIZ.
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed being able to cast the bobber onto the moon pool deck due to the moonpool trigger
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed solo sub going a bit crazy when first spawned
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increase angular drag on gibs in water
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed small fish from fish exchange and increased value of remaining fish
 
                
                
                
                
                
             
         
        
            
            
            
                
                Replaced sturgeon with catfish, marked it as hidden and not fishable (waiting on art)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjusted submarine dismount points
 
                
                
                
                
                
             
         
        
            
            
            
                
                Use an opaque material for the bobber preview, the standard preview material doesn't play nicely with water
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix some issues in the critter shader making fish render all weird
(probably needs a forked version for things other than the fish though)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix fishing line positioning if graphics.viewmodelcamera was set to false
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't allow torpedo storage access from outside subs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show bait value on consumable panel
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix submarines always thinking they were just damaged, and thus not being repairable
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed solo sub headlights not working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Depth curve adjustment to darken shallows a bit.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed water surface plane system for the bubbles, since we have the shader-based culling now.
Assigned all solo sub effects.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add renderlabs command to generate a PNG of a specific floor of the underwater labs map
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add support for layer-specific map markers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a new swamp fishing tag, unused for now
Tagged the swamps and bandit town water bodies as river/swamp for fishing
More bitmask tweaks in FishLookup
S2P
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Smarter calculation for initial torpedo movement
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed centre of mass adjustment during climb/dive
 
                
                
                
                
                
             
         
        
            
            
            
                
                Greenscreen fishy fish setup for Lewis