130,554 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                RustNative update (All biomes now have a unique heightmap noise type for better biome transitions / looks)
 
                
                
                
                
                
             
         
        
            
            
            
                
                scene 2 prefab all - prefabs only
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                BaseNavigator now correctly sets turn & max speed at init
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from trees_bushes_spawn_settings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added animal Chase state.
Fixed chase speeds.
Updated animal AI design file.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Repainted LS splats
Most monuments now dont export grass splat to give way to snow or sand in respective biomes
Removed forest toplogy from bandit town, and reduced swamp topology surface
 
                
                
                
                
                
             
         
        
            
            
            
                
                Harbors are no longer allowed to spawn on offshore islands (only on the main island)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from tree_bushes_spawn_settings
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Tree entity updates (collider and layer)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added CullBushes toggle to BuildingBlock (enabled on square and triangle foundations)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▍▆▆▆▉▇ ▅▄█ ▊█ ▄▉▅▅▍█▊▋▅ ▄▆▍ ▋▄█▄▍▄▍ █▋▍ ▊▉▊▄▋▄▋▌/▆▆▌▋▊██▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Caves terrain alpha map polish, draw distance overrides for a few surface visible tunnel segments to avoid seeing under terrain
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge CardGames->Main. Protocol++. Adds:
- Only the winner(s) in a showdown is now forced to show their hand. Others players can choose to show.
- Local player can still see what cards they had in the left-side UI after folding.
- Winner's hand is now shown in the central UI alert.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋█▅▄▌▅ █▄▊ █▄█▇▄ ▍▆▍▍▊▋ ▆▋▌ (▊█▉ ▌▆█ ▄▆▅ ▉██▇▄▊▄▇▆▉)
 
                
                
                
                
                
             
         
        
            
            
            
                
                If players get some scrap back (due to varied all-in amounts), show them as neutral in the UI instead of red
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▌▋▉ ▍▇▉▄ █▊▉ ▌▄▄▉▍▅▋▉ ▄▍▆▉▍ ▆▆▅▍ ▌█ █ ▊▋█▋, ▇█ ▇▋▆ ▊▄▋▍▉▊▊▇▉ ▋▆▊ ▇▅ ▊█▇▋ ▇▊ ▆▉▅ ▍▆▌▄ ▉▆▆▉ ▌▍▇ ▇▍ ▉▊█ ▉▉▋█▅ ▆▌▆▊ ▋▆▍ ▊▍▄▄▅▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix winner score not being sent anymore
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix LeftRoundEarly bool check
 
                
                
                
                
                
             
         
        
            
            
            
                
                Clear local player card data properly if they leave the table
 
                
                
                
                
                
             
         
        
            
            
            
                
                Local player stop holding cards after folding (broke with the new changes to remember the cards they had)
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▅▉ ▇▆▅▌▄▊█ ▅▅▌▌▇▆▊ ▍█ ▊▆▋ ▉▌ ▊█▍▆ ▆▊▆▄ ▇▆▊▄ █▆▊▌▄▇▆▆▇▇▊ ▆▍▍ ▉▍▄▍█▌▉ ▊▊▌▅▉▋▄▆ ▄▋▊▆ ▆▌▇▇ ▉▉▌█▇█▆ ▋ ▋▇▆▄▆▄█ ▌▋█▋▉▌▊▉
▉▆▄▇▉ ▄▄▊▅▅▊█ ▇▊▇▆▅▇▄█▆ █▍▍ ▄▇▌█▌▄▌ █▌▄▆▆▆▅ ▋▋▋▊▅▌▊▊ ▅▅█▅ ▊▅▌▆▆▄▆ ▅▇▆ ▆ ▉▌▄▇ ▆▉▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved alt looking head clamps, should look better when alt looking at extreme angles while the body is twisted
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increase local player folded card opacity
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Arctic forest topology tweaks
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Arctic and tundra spawn population improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                Arctic tree and bush prefabs 
Gave saplings and dead trees more height variation
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Tweaks to arid bush density and sizes
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                updated crane setup for 360 yaw rotation, added engine rumble anim loop
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improvements to foliage displacement to try and eliminate clipping.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Created new spawn populations for arid bushes / made grassy arid bushes bigger
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Implemented direction override support for NPCNavigator.
Animals in attack state now always face the player not just when performing an attack.